Seapeople
This one's for you
I'm sure you've all experienced having your ice clone whiff at the end of a blockstring from time to time. Here are the situations I know of that cause the ice clone to whiff:
-Using 224~clone in the corner
-Using 224~clone midscreen against low hitbox characters who are crouch blocking.
-Using (2)12~clone as soon as a character stands up after a knockdown. (This situation is most likely low hitbox and corner specific).
Do you guys know of any other circumstances that cause Sub's ice clone to whiff?
What I didn't realize until recently is that some characters can punish you with a full combo after a whiffed ice clone. Sonya can iaDK, I'm pretty sure Cage can f33~nut punch, etc.
This really affects the dynamic of certain matchups (especially when using 224~clone against low hitbox).
I could go into a lot more detail about this problem and how to deal with it, but I'll leave that open for discussion. Have you guys ran into this issue? What do you think are the best ways to get around it when fighting characters like Sonya?
This might also be a good thing to talk about whenever we do the Sub Zero Kouncil.
-Using 224~clone in the corner
-Using 224~clone midscreen against low hitbox characters who are crouch blocking.
-Using (2)12~clone as soon as a character stands up after a knockdown. (This situation is most likely low hitbox and corner specific).
Do you guys know of any other circumstances that cause Sub's ice clone to whiff?
What I didn't realize until recently is that some characters can punish you with a full combo after a whiffed ice clone. Sonya can iaDK, I'm pretty sure Cage can f33~nut punch, etc.
This really affects the dynamic of certain matchups (especially when using 224~clone against low hitbox).
I could go into a lot more detail about this problem and how to deal with it, but I'll leave that open for discussion. Have you guys ran into this issue? What do you think are the best ways to get around it when fighting characters like Sonya?
This might also be a good thing to talk about whenever we do the Sub Zero Kouncil.