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Where does the line between reactable and non-reactable fall for you?

Where on the Spidey scale of reaction time are you?

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Meta saltmine
Well, since a lot of people mentioned animation. Obviously, it's about distinguishable frames of animation, not entire startup. Say, MK9 Sub's b121/b124 or Kitana's kicks/fakeout aren't that easy to react to despite moves being slow - they have a lot of similar or even identical frames in them. Now, it's not really a mixup (kicks are high, third hit of b121 doesn't hit overhead either), just used it as an example.


Vampire Jesus....he wants YOUR blood now!!
once i get to the point where im so focused that im not even blinking anymore, i can react to some pretty fast stuff...its hell on my eyes tho x-x.