Helter Skelter
CHIPPINGxTRAPPINGxZONING
Overall mobility improvement on Goro's Run, Dash and Jump.
F2 (Double Slap) to startup in 16f
F3 (Lunge Kick) to start up in 12f
BF2 (Chest Lunge) and BF2+Block (Chest Charge) to cover as much or even more space than Reptile's BF2 (Reptilian Dash). I think this is one of the most important things he can get for this variation.
BF2 (Low Fang) to become -6 on Block.
F2 (Double Slap) to startup in 16f
F3 (Lunge Kick) to start up in 12f
BF2 (Chest Lunge) and BF2+Block (Chest Charge) to cover as much or even more space than Reptile's BF2 (Reptilian Dash). I think this is one of the most important things he can get for this variation.
BF2 (Low Fang) to become -6 on Block.