errormacro7
Official Sonya simp
Alright, since everyone is doing it, Imma do it.
It's common knowledge among the players that our General Blade is sitting down there in the bottom 5 dungeon of characters in this game and have always been. Our Yomi friend @YOMI RM Glass Sword agrees.
My suggestions:
Universal:
121 is now +10 on block
Dive kick is now an OH and -5 on block (EX version is a low and +5)
EX Leg Grab is now an armored launcher and -3 on block
B142 is now +2 on block
B14 is now a HKD in a juggle (*Sonya players freak out right now*)
Covert Ops:
Parry (Regular and EX) now parries projectiles
OH Cartwheel now starts up in 6 frames and -3 on block
Demolition:
Unbreakable grenades
DD1 (grenade reload) now starts up in 15 frames
Special Forces:
DD1 (drone call) now lasts 1 minute on screen
BLK+2 is an unblockable
B2 is now +10 on block
She probably needs a lot more, but these little buffs would make her at least as good as Kenshi.
Suggestions?
It's common knowledge among the players that our General Blade is sitting down there in the bottom 5 dungeon of characters in this game and have always been. Our Yomi friend @YOMI RM Glass Sword agrees.
My suggestions:
Universal:
121 is now +10 on block
Dive kick is now an OH and -5 on block (EX version is a low and +5)
EX Leg Grab is now an armored launcher and -3 on block
B142 is now +2 on block
B14 is now a HKD in a juggle (*Sonya players freak out right now*)
Covert Ops:
Parry (Regular and EX) now parries projectiles
OH Cartwheel now starts up in 6 frames and -3 on block
Demolition:
Unbreakable grenades
DD1 (grenade reload) now starts up in 15 frames
Special Forces:
DD1 (drone call) now lasts 1 minute on screen
BLK+2 is an unblockable
B2 is now +10 on block
She probably needs a lot more, but these little buffs would make her at least as good as Kenshi.
Suggestions?