NariTuba
disMember
I respectfully disagree with all this.NRS shouldn't need to say that because NRS shouldn't be basing their buffing/nerfing on popular opinion; they should be basing them on purely objective analysis of what the character's abilities are and what they need tweaked. Cyrax doesn't need anything AT ALL considering all the tools he has. A character like Scorpion, for example, has to take much more risk than Cyrax but gets less damage than Cyrax. Cyrax gets meterless safe jump opportunities while Scorpion has to either spend meter or land a spear into F2,1 teleport.
Objectivity in the buff/nerf process MUST include popular opinion as well as their own independent analysis. Popular opinion includes players of all skills, their opinions need to be properly filtered by NRS and factored in the patches. If it wasnt for players most of the many fixes that have been done to this game would have never happened. When it comes to balance fixes the only way for NRS to see the cogs turn is to watch high level offline competitive players go at eachother and factor in how much repping each character has in these.
Game balance is an EXTREMELY complex issue. Comparing two characters in 3 sentences in order to complain about a buff to one and lack of buff to another is simply not valid. Different characters mean different speeds, normals, specials, game plans, wakeup games, AAs, damage, etc... ALL of these need to be factored in for the entire cast and only then you can begin to evaluate the interactions between them. Ramifications are monumental and often unexpected for each tweak. Saying that Cyrax is a better character than scorpion because he is less risky and does more damage is a fallacy of reduction.