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Wanna ask NRS a question about MKX at E3? Tell TRMK!

Mr_Swizzer

OUTCAST
Will there be alternate finishing moves apart from those in previous 360 gen titles?

Will there be char specific environment interactables?

Will the frame data be in practice?

Can I still mash buttons & win?
 

Ivory

Empress Mileena Lives
Will the story mode be like how it was in MK9(Just fights with movie-like cutscenes in between) or how it was in Deception/Armageddon(Adeventure)?
 

Pterodactyl

Plus on block.
I have a few questions, doesn't matter which one you pick, if any. They're very yes or no, and in a few cases, giving no answer means probably yes:

1. Will there be an option for players to play their own music in game? This was a feature in the MK9 demo that many were sad to see not make it into the full game or Injustice. Preferably something similar to Tekken Tag 2's "Tekken Tunes" menu where in you assign your own music or music from previous games to different stages that will play the music in the background automatically.
2. Is there a possibility for a team battle mode? Team battle is a mode in other fighters where in you and your opponent can select a number of characters(usually 3) and fight each other survival style, no recovering health and till the last member of one of the teams is standing.
3. How different will the different version of characters be? Should we expect a Ryu and Ken sort of difference, or is it more like Ryu and Akuma/Subzero and Cyber Subzero?
4. Are playable bosses a possibility this time around?
5. Will this game have more character customization cosmetics-wise?
6. Will Kombat Kodes make a return, and if so, can we expect more than before?
7. Will test your luck return, and if so, is it possible for an unranked online version?
8. Can we expect the challenge tower to make a return?
 

Eddy Wang

Skarlet scientist
How many dlcs does NRS plans to deliver for MKX?
There will be brutalities in MKX ?
Does NRS ever considered to resource on minor characters and turn them into playable characters? Like, Kia, Jataaka, Firegod, Great Kung Lao, to name a few.
 

UPR_Nova

Apprentice
Injustice seemed to correct the Player 1 advantage, however, MKX and Injustice will have two completely different engines. How did the development team address specifically the Player 1 advantage and the meter drain glitch from MK9? In addition, if similar bugs (or any for that matter) arise that have substantial effects on gameplay, will they be corrected or left alone again as they were in MK9?
 

OBS|KH Rattlehead

Accessibility consultant for Mortal Kombat 1.
Damn all good questions. Mine is kinda not as important, but figured I'd ask anyway.

Will there be different versions of the game released sort of like MK9 coming out with the standard, collector's, and tournament edditions?
 

VenomX-90

"On your Knees!"
Ok *cracks knucles* will Tremor be in the game and will brutalties be in the game wher yo can actually do them with the combo strings without the lag or any distraction of the enemy you are defeating?
 

VenomX-90

"On your Knees!"
Also will there be a konquest mode where your character you are using is like Playstation home where you can go to different realms and challenge ppl and your characater can move just like you can move your avatar in PS home? but this is an online version.
 
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