fr stack
Noob's saibot or noob saibot's?
yo get full meter and just do repeated b1 ex swamp hands b1 best vortex everB1 on hit repeated over and over is cool.
yo get full meter and just do repeated b1 ex swamp hands b1 best vortex everB1 on hit repeated over and over is cool.
This is a very great tool IMO. from fullscreen where you can't really get a punish though, you should try to jump to avoid it. But for when you are midscreen and can't avoid it, you should WCC. Even if you don't get a combo punish, you still be at advantage and you can try and go for pressure.Is it a good idea to use this through interactables? I found myself using this through the little car bomb in the justice league stage on reaction. It usually caught my opponent by surprise leading to a full combo. You still take the damage correct? So I wonder if it would be worth wcc through an interactable in order to catch your opponent while they are dropping from the air. It might be a better idea since Grundy is so slow in the air, although he has good dashes (to avoid interactables)
so Grundy gets hit by all interactables pretty much anywayThis is a very great tool IMO. from fullscreen where you can't really get a punish though, you should try to jump to avoid it. But for when you are midscreen and can't avoid it, you should WCC. Even if you don't get a combo punish, you still be at advantage and you can try and go for pressure.
It really sucks to take +20% from an interactable.
But it's even worse to have to take +20% and get put into a hard knockdown and be a full screen away.
Yeah, like the chair in Wayne's manor.so Grundy gets hit by all interactables pretty much anyway
I think there are some he can not avoid.
i used fastest man alive which pumps out the most hits in the leasta mount of time and he just used his wcc. i hit him at least 3 times if not 4.It doesnt seem to be a set number of hits but I do not know exactly how it is determined. 3 seems to generally be the magic number, but it is definitely not ALWAYS 3. What move did you/your opponent use?
There are 3 hits of armor on WC. You need 4 hits to beat it or do a "throw immune" move such as B3/F3.3 hits not breaking the armor on wcc online. what's up with this garbage?
wow. 4 hits? that's ridiculous. and i remember beating out his wcc with 3 hits before from fastest man aliveThere are 3 hits of armor on WC. You need 4 hits to beat it or do a "throw immune" move such as B3/F3.
Maybe that move is throw immune. IDK I'm not familiar with Flash.wow. 4 hits? that's ridiculous. and i remember beating out his wcc with 3 hits before from fastest man alive
it isn't. it's a regular normalMaybe that move is throw immune. IDK I'm not familiar with Flash.
No, "throw immune" is a property. It could be a normal or a special. I don't even know what moves are throw immune besides Lantern's B1 and the universal B3 and F3it isn't. it's a regular normal
and thta's what im saying. fastest man alive isn't immune to throws. lightning kick is, but his armor will just eat it unless i charge it long enough where his throw will wihffNo, "throw immune" is a property. It could be a normal or a special. I don't even know what moves are throw immune besides Lantern's B1 and the universal B3 and F3
Well then you just answered your own question, sirand thta's what im saying. fastest man alive isn't immune to throws. lightning kick is, but his armor will just eat it unless i charge it long enough where his throw will wihff
sorry but lightning kick charge cancel is not a reliable option. you can see it coming a mile away. wcc cancel into full punishWell then you just answered your own question, sir
Then IDK, like I said, I'm unfamiliar with Flash.sorry but lightning kick charge cancel is not a reliable option. you can see it coming a mile away. wcc cancel into full punish
That's silly.Here's some more of my WC/WCC corner tech I've been working on lately. Since the 1.04 patch, humans can now wake up on the first frame, allowing for this tech to hit much more consistently then before. It is now able to be done in every single corner of every single stage and transition.
In this video, I use the tech to add recovery frames to Scorpion's Bloody Spear. I hope you enjoy! Please comment, rate, and subscribe if you like what you see!
What do you mean, man?That's silly.
In a good way, my friend. In a good way.What do you mean, man?
Alright, haha. I've just had a lot of negative backlash on other sites and such for simply digging into the game mechanics and just having fun with it. Thank you for viewing though, man!In a good way, my friend. In a good way.
While I have your attention, what other wakeups does this do this to?Alright, haha. I've just had a lot of negative backlash on other sites and such for simply digging into the game mechanics and just having fun with it. Thank you for viewing though, man!