Karnage
Ancestors give me Strength!!
Do you guys use the staff on certain match ups or situations???
I find i rarely use the staff unless i am in the corner and can keep them there with the long range pokes, actually found i struggled using the staff vs Bane...
Obviously i want to have the staff as an important part of my game but cant help but feel i lose too much pressure.
Are there any strings that you can trait off that keep them standing and allow the pressure to continue? Tried using f123/113 cancel into trait to keep them standing and follow up pressure..think on hit it works quite well because of the pushback/hit adv and allows me to follow up with 1f1 which will hit on both hits, no idea if its punishable when done properly
112 is +21 on block, cancelling into that on block has anyone tried that?
dont play nightwing too much but tried this:
113 cancel into trait, 1f1 mb ground blast MB, j2, 1 xx staff spin cancel into trait...dash in once and cross him up and beats green lanterns pick up special on wakeup and crosses him up.
I find i rarely use the staff unless i am in the corner and can keep them there with the long range pokes, actually found i struggled using the staff vs Bane...
Obviously i want to have the staff as an important part of my game but cant help but feel i lose too much pressure.
Are there any strings that you can trait off that keep them standing and allow the pressure to continue? Tried using f123/113 cancel into trait to keep them standing and follow up pressure..think on hit it works quite well because of the pushback/hit adv and allows me to follow up with 1f1 which will hit on both hits, no idea if its punishable when done properly
112 is +21 on block, cancelling into that on block has anyone tried that?
dont play nightwing too much but tried this:
113 cancel into trait, 1f1 mb ground blast MB, j2, 1 xx staff spin cancel into trait...dash in once and cross him up and beats green lanterns pick up special on wakeup and crosses him up.