Mr. Mileena
Noob
Hey everyone!
So, I have decided to main and put effort in maining Zatanna. While I haven't found significant tech, I have been using this trait setup since release and have had positive feedback. I wanted to share some setups that will favor her going into trait. (Thanks to RiBBz22 for recording)
How this works is ending a combo in MB BF3, and using your 128 frames (or so) to setup a safer trait method with MB Fireball (it kind of acts as a safeguard).
Keep in mind, you have to adjust the setup depending on the character. For example, if a character can teleport, go ahead and use the faster MB Fireball. If they can't teleport, use the regular MB Fireball. If you think they won't back dash, use the fast one to catch them at the furthest distance when backdashing. If you feel they might rush you down, use the slowest MB Fireball.
It's really situational and pretty interesting.
Be mindful, teleporters will evade your fireball by obviously teleporting, in which you need to make a read on it and use your lightning rod. Some characters will also just sit and wait to duck the fireball (usually characters like Flash, Wonder Woman, etc) in which you can chuck low bolts to make them not sit and duck the fireball.
Sometimes, the fireball isn't worth it, again versus teleporters at times, so simply teleporting at the furthest distance will grant you maximum distance to keep your zoning and trait running, while being at the maxium distance to read a teleport (lightning) or to read any possible zoning to you (ex teleport to them).
So, I have decided to main and put effort in maining Zatanna. While I haven't found significant tech, I have been using this trait setup since release and have had positive feedback. I wanted to share some setups that will favor her going into trait. (Thanks to RiBBz22 for recording)
How this works is ending a combo in MB BF3, and using your 128 frames (or so) to setup a safer trait method with MB Fireball (it kind of acts as a safeguard).
Keep in mind, you have to adjust the setup depending on the character. For example, if a character can teleport, go ahead and use the faster MB Fireball. If they can't teleport, use the regular MB Fireball. If you think they won't back dash, use the fast one to catch them at the furthest distance when backdashing. If you feel they might rush you down, use the slowest MB Fireball.
It's really situational and pretty interesting.
Be mindful, teleporters will evade your fireball by obviously teleporting, in which you need to make a read on it and use your lightning rod. Some characters will also just sit and wait to duck the fireball (usually characters like Flash, Wonder Woman, etc) in which you can chuck low bolts to make them not sit and duck the fireball.
Sometimes, the fireball isn't worth it, again versus teleporters at times, so simply teleporting at the furthest distance will grant you maximum distance to keep your zoning and trait running, while being at the maxium distance to read a teleport (lightning) or to read any possible zoning to you (ex teleport to them).
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