I don't play online, but do agree it was a nice touch.
After all, even just to be realistic, whilst some fatalities are typically ridiculously stupid, for the few real cringe-worthy ones (and when I say "cringe-worthy", I mean that in the absolute best, most unpleasantly repulsive way) like Kabal's "Hooked", Sheeva's "Spinal Tap", Sub Zero's "Frozen in Time", Jade's "Pole Dance" and D'Vorah's "Can't Die", yes I'd rather take my own life haha.
It's a really really random comparison, but like how Bomberman 1-5 on the SNES kept expanding the basics of the series to things like rideable animals that were developed from game to game then afterwards all the follow-up games acted like that never happened; it's an element to
those games I really miss. Where are my fucking kangaroos and caterpillars Hudson Soft???
I thought the idea of sequels is you expand on things that worked? And there was nothing wrong with Bomberman and random weird rideable animals with different powers, but after 5 they never returned.
So in a similar way, wish MK would embrace a few of the simple things that expanded the series without any detriment. Yes there was a lot of stupid that was gladly done away with and am glad is gone, but a Hara Kiri to maintain dignity (especially since some of the fatalities are so absolutely stupid, which is a shame since I felt MK9 was probably the strongest and most horrifying fatality selection an MK game had ever had) I think would be a wonderful return to MK's Asian mythology roots to the samurai custom of taking one's own life rather than suffer shame at the hands of an enemy.
But I'm sure there's a politician out there who'll complain it glorifies suicide or something and that video games influence kids to kill themselves even though it's fine to stick this kind of ridiculous shit in a horror film or better yet, a book anyone can read where there's no such thing as age restrictions