Just opened this thread to see the general opinion.
When NRS announces the variation system for MKX I was pretty excited and I like this feature so much in the game.
It probably costs lots of work for NRS to develope it.
However, even if the game is new and it's still evolving, it's clear that this system that I totally love is pretty pointless.
In every tournament, it's difficult to see a great player to choose another variation beside the strongest and more mainstream, obviously because that variation is more competitive then the others.
The Raidens are always TG, as long as the Ermacs are always MoS, the Kung Jin are always Bojutsu, the Kotal Khans are always War God, etc...
Very few characters have more that one valuable variation.
I'm a fan of the less used variations.
I use Kung Lao and Raiden and I love Hat Trick and Master of Storms but the game itself seems to dictate me to not use them because these are not good as the others.
So, what's the point of having these if they are not worthy?
Are you happy with this or do you think that they are a waste of potential?
My hope is that one day, every variation have the same potential but it seems an utopia.