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The Sheeva Tag Thread

Gast

Noob
New Kitana/Sheeva combo, Kitana on point, 3 meter:

Jump in 1/2 > f+2 > EX Fan Toss > Fan Toss Cancel > Jump in 1/2 > f+4 > EX Fan Toss > Fan Toss Cancel > Jump in 1/2 > f+2,1 > nj+1/2 > Dash > 4 > Fan Toss > j.3/4 > Air Fan Toss > Fan Toss > b+2 > EX Air Fan Toss > Fan Toss Cancel > Tag in Sheeva > Quad Toss > bf+3= 69% and I forgot how many hits. :p

It carries from the starting point of the match into the corner.
Damn that is looking nasty, loving it. I just picked up Noob Saibot and he and Sheeva could be a decent team. Sheeva provides many strings that are very helpful for Noob Saibot and gives him access to a lot of juggles for more damage than he normally gets. Also Noob Saibot can come in and set up Disabler off both Sheevas 1, 2, B1 and 2, 1, 2, F1 strings for no meter cost. Plus Sheeva can call in Noobs assist on a 2, 1, 2 and it will combo. I am not 100% sure this is a unescapable situation, but testing so far shows that it is impossible to get away from a Quad Toss after the Disabler assist. Plus the confusion makes it very hard to input the proper reversal. This combination doesen´t seem to be able to do a lot of damage (or what I´ve found so far) but they still seem like a solid combo. Sheeva might be able to give Noob a bit more solid corner pressure that leads into his devastating corner combos. Will update with a lot of Noob/Sheeva combos and maybe a small writeup on how they work.
 

Gast

Noob
Update with some thoughts on Noob Saibot as a teammate and some basic meterless mid-screen combos with both Noob and Sheeva on point.

Also I would love some intel on how well Kitana and Sheeva work together so I could add that to the main post! Keep those combos coming!
 

Urichinan

@Urichinan
Update with some thoughts on Noob Saibot as a teammate and some basic meterless mid-screen combos with both Noob and Sheeva on point.

Also I would love some intel on how well Kitana and Sheeva work together so I could add that to the main post! Keep those combos coming!
I honestly feel that Kitana is the main focus of this team. She does WAY more damage then Sheeva both mid-screen and the corner with her BnB's and with meter Kitana can do 70% solo if done in the right position. Sheeva is really good at helping Kitana with rushdown opponents because Kitana can only do okay against them. Sheeva's stomp assist mixed with an Instant Air Fan Toss will create an unblockable situation for free damage and knockdown. They have some good traps and Kitana's combos lead the opponents straight to the corner. Combo wise everything is focused on Kitana, but Sheeva is good for helping create traps and also gives Kitana some safe approach options. Kitana's fan assist also allows for Sheeva to get a free Quad Toss anywhere on the screen and is extremely good as a Anti-air because it's so fast, if the Fan hits an airborne opponent Sheeva can dash into any combo she wants. (So long as you are within range) I think they're an okay team, but I think they could both do better with others.
 

Gast

Noob
Nice writeup! Well, I would like to have a section on every character, so maybe people who want to play their favorite characters in a team could get some advice on how to do it well and what strengths you can get from it. I will make a Kitana section and add what youve written, also I´ll add a Kitana combo section.

Also I´ve been messing around with Scorpion, and I think he could be a potentially good partner. All their meterless BnBs ive found so far do at least 45% mid-screen and I havent even begun to mess around with using meter, corner combos or combos off the low grab. Sheevas 1, 2, B1 and 2, 1, 2, F1 are just great because you can tag in Scorpion for free and get a j3/4, teleport punch, 1, 1, 1 into spear combo. You can also connect Scorps hellfire assist off a quad toss in the corner for possible resets in your favour. The opponent can block the next attack but thats all they can do. They cannot reverse or anything. Scorpion is also a pretty strong character overall, so he could be good to have on point.

Havent had any luck with Sektor yet though even though I stated before that I think that Sheeva and Sektor could be a good team.

Edit: Scorpions hellfire assist also leads to a guaranteed stomp or ground pount attempt.

Second edit: Man Sheeva/Scorp seems like a really solid team! Really starting to like it, will probably drop Sheeva/Noob in favour of this duo instead.
 

Gast

Noob
Updated with a short writeup on Scorpion and added Urichinans thoughts on Kitana as a teammate. Added Urichinans new Kitana combo and some basic Sheeva/Scorpion combos.
 

Gast

Noob
Well, the stealth patch just hit the 360, so I decided to try out most of the tag kombos since I had not much else to do. Quad Loop is still very much intact and the 96% quad loop with Kano starting off DB3 is now a 100% combo.
 

BoysBoysBoys

Apprentice
Found some nice stuff with Sindel and Sheeva. Apparently they have the same voice actor? I can definitely hear the similarities...
Sheeva on point on the wall:
B2 1+2 tag scream B2 1+2 BF3 = 51%
2 1 2 F1 tag scream B2 1+2 BF3 = 44%
2 1 2 F1 tag U4 1 Scream tag B2 1+2 BF3 = 48%
2 1 2F1 tag U4 1 Scream tag 2 1 2 F1 tag 3 1 DF4 = 43%

Sindel on point on the wall:
B3 F2, U4, 1 scream tag 2 1 2 F1 BF3 = 46%
Sheeva tag assist, U4, 1 scream tag B2 1+2 BF = 52%

Mid screen with Sindel:
B3 F2 dash 1 scream tag Jump 1/2 2 1 2 F1 BF3 = 40% 38% no jump in.

With Sheeva:
2 1 2 tag scream Jump 1/2 2 1 2 F1 BF3 = 39% 36% no jump in.

With this combo you can zone with Sindel, and get in with Sheeva. Apparently Sindel might be getting a scream cancelable ground combo in the future, so the possibilities with her will open up.
 

Gast

Noob
Heeey, its the Gast back from the dead since I heard they got the netcode sorted out. Anyway, I tried out Skarlet and it seems that Sheeva and Skarlet do not mesh well together at all. managed to break 50% in the corner, but most of Skarlets fast tag combos just seem really bad. The opponents fall way too fast for any decent juggles. Its just my impressions so far though.
 

BoysBoysBoys

Apprentice
Sheeva and Quan Chi, Sheeva on point:
212F1 switch BF3 switch 212F1 BF3 = 41%
12B1 switch B2 1, dash 2 BF3 switch, 212F1BF3 = 43% (Really hard to do)

Quan Chi on point:
B2 1, dash B2 1, B1 1 BF3, switch 212F1 BF3 = 44%
Sheeva Ground Pound assist, BF3, switch 212F1 = 44%
Sheeva Ground Pound assist, BF3, switch 12B1 dash 4 BF3 = 45%

Sheeva and Night Wolf, Sheeva on point:
212 assist jp 212 assist jp 212F1 BF3 = 68%
212 assist jp 212F1 BF3 = 51%
In corner:
212 assist, 212 assist, 212F1 switch DF1 1 1 1 1 122 DF2 = 69% (More if you’re not hugging the wall, you can add jp’s at the 212‘s)
212 assist 212F1 switch DF1 1 1 1 1 122 DF2 = 54%

Night Wolf on point:
F3 1 DF1, switch 4 BF = 34%
In corner:
F3 1 DF1, switch 12B1, 212F1 BF3 = 40%
F3 1 DF1, B2 DF1, switch 212F1 BF3 = 43%
Sheeva Ground Pound assist, 11 DF1, 1 122 DF2 = 39%

Sheeva and Kitana, Sheeva on point:
B2 1+2 assist, B2 1+2 DF2 = 46%
212F1 assist, B2 1+2 DF2 = 40%
212F1 switch dash F2 BB2, dash wait B2 DF1, dash df1, dash 4 DF2 = 42%
In corner:
212F1, switch B2 DF1, DF1, step forward 4 DF2, 333 = 49% (No meter…)

Kitana on point:
Her Bnb does 48% damage…
In corner:
F4 Ground Pound assist, B2 DF1, df1, 4 df2, 333, = 58%

Sheeva and Sonya, Sheeva on point:
B2 1+2 assist, B2 1+2 DF2 = 50% 55% if you do BF3 at the end near a corner
In corner:
212F1 switch, B2 1 DF1, Dive kick 314 DB2 1+3 1+2 = 42%

Sonya on point, in corner:
Dive kick 21 DF3, B2 1 DF1 switch, 212F1 BF3 = 46%

Sheeva and Sindel, Sheeva on point:
212 assist, jp 212F1 BF = 39%
In corner:
B2 1+2 tag scream B2 1+2 BF3 = 51%
2 1 2 F1 tag scream B2 1+2 BF3 = 44%
2 1 2 F1 tag U4 1 Scream tag B2 1+2 BF3 = 48%
2 1 2F1 tag U4 1 Scream tag 2 1 2 F1 tag 3 1 DF4 = 43%
Sindel on point:
B3 F2 dash 1 scream tag jp 2 1 2 F1 BF3 = 40%
In corner:
B3 F2, U4, 1 scream tag 2 1 2 F1 BF3 = 46%
Ground Pound assist, U4, 1 scream tag B2 1+2 BF = 52%

Sheeva and Jade, Sheeva on point:
B2 1+2 assist, dash B2 1+2 DF2 = 48%
212 assist, step back jp 212 assist, step back jp 212F1 BF3 = 58%
212 assist, step back jp 212F1 BF3 = 46%
In corner:
212F1 switch, njp, B3 F2 DF2/DF4DF4 = 37%

Jade on point, in corner:
B1 DB2 switch, 12B1, 212F1 BF3 = 40%
B1 Ground Pound assist, B2, 12 12 12DF2/DF4DF4 = 42%

Jade has a lot of complex set ups for more damage, too many that I am too lazy to list.

Sheeva and Kano, Sheeva on point:
B2 1+2 assist, dash B2 1+2 DF2 = 58%, 63% with BF3 at the end in the corner.
B2 1+2 assist, dash B2 1+2 assist, dash B2 1+2 DF2 = 85%

Copied and pasted from what I wrote on MKU. Some of it is already on here.