Quan Chihuahua
Noob
Reasons:
1. He'd sell more than any past NRS DLC character and probably get many more people to buy the game.
2. NRS's design for him would no doubt be amazing, unique and creative.
3. It would coincide with the hypest time for Spider-man in years with him finally getting another good movie AND a great game in Spider-man PS4.
4. Spider-man is Marvel's Batman and Superman put together and it's a superhero fighting game missing the second most popular and biggest trend setting superhero in history even if he's not DC's. He's also the guy whose villain Spawn's design was inspired by (Venom).
5. His gear possibilities would be endless.
6. Injustice is a fighting game with interactables and Spider-man fights with his environment more than any superhero I can think of. He's PERFECT for Injustice.
My design ideas:
He should definitely be a footsie based character with the fastest forward and backward walk speed in the game because Spider-man is a hit and run fighter who is known for his speed, agility and untouchability with his spider sense. His b3 would be one of the unique things about him because it would be him doing a web vault where he attaches 2 webs to the edge of the screen he's facing, pulls back and sling shots himself forward with a kick. The longer you charge it the farther he goes and if you fully charge it, it would go full screen. Yes, a full screen b3.
His trait would be spider sense where he would auto dodge all projectiles and mix ups and take no chip obviously. The only way you could hit him would be with air attacks and jump ins and maybe grabs or by punishing an unsafe string or special on whiff or block, which would be fine because he should be a heavily unsafe character. Why? Because that's how he gets hit in the comics, by getting punished when dodging isn't possible. Trait should have low cool down by the way.
He shouldn't have good 50/50s, but his normals should have good range and great speed with fast recovery so they'd also be great staggers, but the strings leading off his normals should be mostly unsafe and hard to hit confirm similar to MKX Quan Chi. I'd like to see command grabs and parries as well since he started his career as a wrestler, and here's my coolest idea for him: He would have unique interactions with interactables.
With his webs he would have full screen access to all interactables. If he's on the far left with an interactable on the far right, he could web it instantly and use it as a projectile and the same for vice versa. Also, if an interactable is thrown at him, he should have the unique ability to press R1 to web it and throw it back as long as you do it quick on reaction. He could also uniquely choose whether to use an interactable as a power, agility OR tech character since Spider-man has all 3 traits as a character, and you would control all the interactable options with the directional buttons. Thoughts?
Edit: One more idea, you know that vine interactable you can hang off of in MKX? Spider-man should be able to stick to any large acrobatic interactable just like that for a limited time and be able to jump off it any time because he can stick to walls obviously.
1. He'd sell more than any past NRS DLC character and probably get many more people to buy the game.
2. NRS's design for him would no doubt be amazing, unique and creative.
3. It would coincide with the hypest time for Spider-man in years with him finally getting another good movie AND a great game in Spider-man PS4.
4. Spider-man is Marvel's Batman and Superman put together and it's a superhero fighting game missing the second most popular and biggest trend setting superhero in history even if he's not DC's. He's also the guy whose villain Spawn's design was inspired by (Venom).
5. His gear possibilities would be endless.
6. Injustice is a fighting game with interactables and Spider-man fights with his environment more than any superhero I can think of. He's PERFECT for Injustice.
My design ideas:
He should definitely be a footsie based character with the fastest forward and backward walk speed in the game because Spider-man is a hit and run fighter who is known for his speed, agility and untouchability with his spider sense. His b3 would be one of the unique things about him because it would be him doing a web vault where he attaches 2 webs to the edge of the screen he's facing, pulls back and sling shots himself forward with a kick. The longer you charge it the farther he goes and if you fully charge it, it would go full screen. Yes, a full screen b3.
His trait would be spider sense where he would auto dodge all projectiles and mix ups and take no chip obviously. The only way you could hit him would be with air attacks and jump ins and maybe grabs or by punishing an unsafe string or special on whiff or block, which would be fine because he should be a heavily unsafe character. Why? Because that's how he gets hit in the comics, by getting punished when dodging isn't possible. Trait should have low cool down by the way.
He shouldn't have good 50/50s, but his normals should have good range and great speed with fast recovery so they'd also be great staggers, but the strings leading off his normals should be mostly unsafe and hard to hit confirm similar to MKX Quan Chi. I'd like to see command grabs and parries as well since he started his career as a wrestler, and here's my coolest idea for him: He would have unique interactions with interactables.
With his webs he would have full screen access to all interactables. If he's on the far left with an interactable on the far right, he could web it instantly and use it as a projectile and the same for vice versa. Also, if an interactable is thrown at him, he should have the unique ability to press R1 to web it and throw it back as long as you do it quick on reaction. He could also uniquely choose whether to use an interactable as a power, agility OR tech character since Spider-man has all 3 traits as a character, and you would control all the interactable options with the directional buttons. Thoughts?
Edit: One more idea, you know that vine interactable you can hang off of in MKX? Spider-man should be able to stick to any large acrobatic interactable just like that for a limited time and be able to jump off it any time because he can stick to walls obviously.
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