To the lab!! LolDude you already know I am super pumped man. Like ridiculously pumped I have things brewing in my head already.
Does it now consistently hit Raiden?NRS saw my video and fixed F1.
True mids up close. Basically gives her a meaty attack now since her only reliable one used to be st. 3 which was punishable by certain characters.Does it now consistently hit Raiden?
Fuck Raiden lol
On the entire cast now? It's not variable like it was before?True mids up close. Basically gives her a meaty attack now since her only reliable one used to be st. 3 which was punishable by certain characters.
Can't say. It's worked for every character so far. It worked on Raiden so that was enough for me.On the entire cast now?
You got me intrigued so I've been hammering away on the PC version trying to figure it out. Please tell me you used a F3 starter before I lose my mind. Literally can't get there any other way.@Arkayne49 one bar in rav
Yes it was a F3 starter. My game is updating, but i'm pretty sure iirc it was this:You got me intrigued so I've been hammering away on the PC version trying to figure it out. Please tell me you used a F3 starter before I lose my mind. Literally can't get there any other way.
You mean she's at +10 after the knockdown? I'm confusedIn Ethereal F3~EX tele is around +17.
F34~EX tele and F14~EX tele are round +15.
I did them, put Cassie to reversal flip kick and it all got beat by either F2 or F4 which are 15 and 17 frames.
Edit: NVM, F14~EX tele is like +10
No, all that frame data is on block, my bad for not being specific lol.You mean she's at +10 after the knockdown? I'm confused
OH SHIT... I just realized you were talking about EX Fade. Lol. I thought you were saying EX Telekick was +10 on block. That'd be just stupidNo, all that frame data is on block, my bad for not being specific lol.
Oh yeah LOL, sorry... I call it teleport.OH SHIT... I just realized you were talking about EX Fade. Lol. I thought you were saying EX Telekick was +10 on block. That'd be just stupid
They made the recovery of her grabs on hit faster, it was a slight change, but you can feel the difference, it's not like she gets a set-up or anything, but the recovery was awful pre-patch.I still don't get it, the grab/pounce frame data is still the exact same as before patch. And i can not feel or see any difference to be honest. What has changed for her grabs actually? Can someone explain how to benefit from it, please. The new hitbox on bite jump is great tho.