Glass Sword
Nobody
Doomsday get pitiful meterless damage mid screen. 19% off a string. Week there is a solution to this. Instead of ending combos in venom for the corner carry end in an untechable knockdown if your near something you can throw. Tony T made a video of a trap in the corner on Striker Island for example.
The main thing I wanted to point out is on stages with a wall bounce (watchtower, Gothom City, ect.) Doomsday can get much better meterless damage. Off of 23, 12 and possibly other strings one can get the wall bounce.
A sample combo would be
23, r1 b3 jump 3 23 venom 34%
The timing is a little hard after the background bounce.
This is more of a concept then anything if I had some recording equipment I would try and come up with something, but I'll leave it up to the tech experts.
The main thing I wanted to point out is on stages with a wall bounce (watchtower, Gothom City, ect.) Doomsday can get much better meterless damage. Off of 23, 12 and possibly other strings one can get the wall bounce.
A sample combo would be
23, r1 b3 jump 3 23 venom 34%
The timing is a little hard after the background bounce.
This is more of a concept then anything if I had some recording equipment I would try and come up with something, but I'll leave it up to the tech experts.