SwiftTomHanks
missiles are coming
Recently I've gotten shit from a lot of people because I claimed the f2 poke is not a good poke, borderline useless. Imo, the future is all about b21 and b34.
I want to take this time to explain the f2 mind game and see if anyone has any improvements to it.
When a f2 is blocked it ends on 0 frames. If the opponent has a 6 frame d1 there is nothing you can do other than block it. If you try to jump over, it will AA you. If you return fire with a d1 they win 95% of the time. If you standing 1 it whiffs and gets beat out by their d1. If you try any other poke they are simply too slow. If you finish with f2b1 and they stay blocking low the last hit whiffs and his full combo punishable. If they block the last hit, it is still punishable. Someone told me that you can u3 and since your leg is off the ground their d1 whiffs. I can 100% confirm this is not true, d1 will hit you out of the stance and before you can go low/overhead from it.
So in my opinion the only mind game is will you link flamethrower after the blocked f2. If you link strait missile it goes over d1, if you link up missile it's extremely punishable, if you link TU it can get beat out by an attack or simply blocked. The thing with flamethrower at that close of a range is most characters can punish it by full combo. The window is tight and I'm sure a lot of people won't do it unless they are trained to. Regardless on paper they should be eating you alive for it.
In closing, I want to ask two things. Do you think f2 is all that it's hyped up to be? What do you do after a blocked f2?
I want to take this time to explain the f2 mind game and see if anyone has any improvements to it.
When a f2 is blocked it ends on 0 frames. If the opponent has a 6 frame d1 there is nothing you can do other than block it. If you try to jump over, it will AA you. If you return fire with a d1 they win 95% of the time. If you standing 1 it whiffs and gets beat out by their d1. If you try any other poke they are simply too slow. If you finish with f2b1 and they stay blocking low the last hit whiffs and his full combo punishable. If they block the last hit, it is still punishable. Someone told me that you can u3 and since your leg is off the ground their d1 whiffs. I can 100% confirm this is not true, d1 will hit you out of the stance and before you can go low/overhead from it.
So in my opinion the only mind game is will you link flamethrower after the blocked f2. If you link strait missile it goes over d1, if you link up missile it's extremely punishable, if you link TU it can get beat out by an attack or simply blocked. The thing with flamethrower at that close of a range is most characters can punish it by full combo. The window is tight and I'm sure a lot of people won't do it unless they are trained to. Regardless on paper they should be eating you alive for it.
In closing, I want to ask two things. Do you think f2 is all that it's hyped up to be? What do you do after a blocked f2?