Snolla
Noob
I recently read Chessmasters thread called "Crying For Nerf/Buffs," and it gave me a thought. I also have been studying martial arts for quite a few years and when I compare my old karate tournaments to this game I thought, "At every tournament I went too, there would be many strong black belt opponents. Each black belt opponent would have their strengths and weaknesses and, though they would be matched by ranking, there would inevitably be standouts and ones who fall slightly behind." This is one of the many principles of the martial arts/fighting world.
Then I applied this thought to MK9 when I started reading that other post about how people are very upset with the matchups. Think of this game as each characters one showing at the karate tournament like I mentioned earlier. There is one chance to show your skills and though they can update these characters and nerf/buff, they will always carry the same movelist and/or play styles. It is as if they showed up one day to fight and that is the level they are at on that day in this game. I am speaking in the context of a martial arts based game and nothing else. NRS had one chance to create these characters for the tournament, did so very well IMO, and must now patch things up here and there. However it will not change that this is a game based on fighting were matchups play a massive role and certain fighters will have their day in this game/tournament while others fall short in areas.
Also it is true that there are many battles happening in this game at any one moment so how can that be considered one day of fighting? How can all these different matchups and unpredictable circumstances such as individual player skill actually amount to one day? Well it doesn't, this is purely a thought made based on the effort NRS made with their one shot at a large roster and I think they have done very well in bringing us the MK we've all wanted for years. The characters are closely balanced however some fall behind and some stand out. It is a principle of the martial arts and fighting in general on a single day of a tournament were all the fighters are of the same ranking, there will be ones that are slightly better and ones that are slightly worse and thats how I look at it with NRS because they really only got one ultimate shot. Much time to plan but release day was it.
As for nerfs/buffs, they are good things that improve the gameplay, however do not forget that fighting is one of the most unpredictable, in the moment acts in the world and this represents one meeting of all these characters, however in different hands.
Here is a sick video of an amazing martial art, Shotokan Karate.
Then I applied this thought to MK9 when I started reading that other post about how people are very upset with the matchups. Think of this game as each characters one showing at the karate tournament like I mentioned earlier. There is one chance to show your skills and though they can update these characters and nerf/buff, they will always carry the same movelist and/or play styles. It is as if they showed up one day to fight and that is the level they are at on that day in this game. I am speaking in the context of a martial arts based game and nothing else. NRS had one chance to create these characters for the tournament, did so very well IMO, and must now patch things up here and there. However it will not change that this is a game based on fighting were matchups play a massive role and certain fighters will have their day in this game/tournament while others fall short in areas.
Also it is true that there are many battles happening in this game at any one moment so how can that be considered one day of fighting? How can all these different matchups and unpredictable circumstances such as individual player skill actually amount to one day? Well it doesn't, this is purely a thought made based on the effort NRS made with their one shot at a large roster and I think they have done very well in bringing us the MK we've all wanted for years. The characters are closely balanced however some fall behind and some stand out. It is a principle of the martial arts and fighting in general on a single day of a tournament were all the fighters are of the same ranking, there will be ones that are slightly better and ones that are slightly worse and thats how I look at it with NRS because they really only got one ultimate shot. Much time to plan but release day was it.
As for nerfs/buffs, they are good things that improve the gameplay, however do not forget that fighting is one of the most unpredictable, in the moment acts in the world and this represents one meeting of all these characters, however in different hands.
Here is a sick video of an amazing martial art, Shotokan Karate.