Bildslash
Goro Lives
As of lately, on the suggestion by another player (MANIACAL_TRICKZz), I've been using Up Missile after a d4 poke.
As we all know, d4 is a great universal footsie/poking tool. In Sektor's case, it opens way to dash in with either --high or low-- combo starter or a throw. IMO, doing Up Missile after d4 adds another layer to Sektor's gameplay because the opponent gets potentially 2 more scenarios to handle and opens up the possibility to start a damaging combo or start pressure.
I haven't hit the lab to test exactly how safe it is depending on whether d4 connects on hit or block and whether front or above Up Missile is used. Common sense points to d4 on hit with front Up Missile being the safest variation. But, to the extent I have used it, doesn't appear to be too risky to be disregarded, specially if you figure out your opponents playstyle. In other words, if the opponent likes to commit to every opportunity to get in, then d4 xx front Up Missile is the best option; converserly, if the opponent is more cautious/patient, then d4 xx above Up Missile allows you to get in. Moreover, unless the opponent uses an armored move, most attempts to counter will result in a trade.
The idea of the topic is mainly to further discuss this tech and find out if it really adds to Sektor's game or not, how it should be used, to what other tactics it can lead to, so on and so forth. I'm mainly interested in the input of those who have used it in the past or are currently using it. Though, it should be obvious anyone's input is appreciated.
As we all know, d4 is a great universal footsie/poking tool. In Sektor's case, it opens way to dash in with either --high or low-- combo starter or a throw. IMO, doing Up Missile after d4 adds another layer to Sektor's gameplay because the opponent gets potentially 2 more scenarios to handle and opens up the possibility to start a damaging combo or start pressure.
I haven't hit the lab to test exactly how safe it is depending on whether d4 connects on hit or block and whether front or above Up Missile is used. Common sense points to d4 on hit with front Up Missile being the safest variation. But, to the extent I have used it, doesn't appear to be too risky to be disregarded, specially if you figure out your opponents playstyle. In other words, if the opponent likes to commit to every opportunity to get in, then d4 xx front Up Missile is the best option; converserly, if the opponent is more cautious/patient, then d4 xx above Up Missile allows you to get in. Moreover, unless the opponent uses an armored move, most attempts to counter will result in a trade.
The idea of the topic is mainly to further discuss this tech and find out if it really adds to Sektor's game or not, how it should be used, to what other tactics it can lead to, so on and so forth. I'm mainly interested in the input of those who have used it in the past or are currently using it. Though, it should be obvious anyone's input is appreciated.