He's not terrible (I can think of at least 4 characters worse than him off of the top of my head), but he's definitely not OP and once people learn to play against him it will hurt him.Well, I'm seeing quickly Ganondorf hits hard and benefits from the system, but his Brawl issues still stand and it sucks too much...much more than I originally thought. Pretty emo about him atm.
I'm trying out Greninja...he seems fun.
It only works with those 3. Probably because of the way items work when they're spawned in the hand.That toss cancelling tech only seems to work with Peach, Link, and Toon Link though. I couldn't seem to get it to work with Pac-Man.
Yeah, they are considered to be "natural" items since they are plucked into existence, unlike Pac who basically just makes them "appear" over his head.Probably because of the way items work when they're spawned in the hand.
Thank you.Tournaments are undecided on custom moves, and it's possible they could be just for the 3DS version, so I haven't touched them yet.
Also wow Seraph, you play Pacman VERY differently from me (Not a bad thing; I am going to steal some stuff from you actually). I hadn't thought of doing SideB into hydrant; may have to mess with that.
That said you don't seem to abuse his godlike normals much, nor the broken-ness of the galaga ship. His combos are pretty good too, and his Dthrow is godlike (With the obvious drawback being that you have to attempt his shitty grab to use it).
EDIT:
The main thing that I think may kill custom moves would be the fact that custom slots can be equipped with moves AND equipment, and TOs probably won't have time to go around and make sure every player is using JUST custom moves in their custom slots.
I also plan to play Smash 4 competitively. Smash is what got me into fighting games, and this one seems a far cry better than Brawl, so I'll definitely be playing it.
Plus for the first time in forever the characters I want to play aren't shitty
Not seeing it either. Where'd you read this?Ok so apparently Greninja is top tier, thoughts or explanations why? I don't see it.
Really fast, great specials, good edge guarding with hydro pump, decent combo potential and good recovery. Only thing he struggles with is KO power, but his ability to pressure off stage kinda makes up for it.Ok so apparently Greninja is top tier, thoughts or explanations why? I don't see it.
Well, natural items are items that characters can spawn themselves. Wario's bike and diddy's banana also qualify. It's more about the fact that they spawn in their hand. If you drop the item and pick it up again, I'm pretty sure this effect disappears.Yeah, they are considered to be "natural" items since they are plucked into existence, unlike Pac who basically just makes them "appear" over his head.
I'm going to throw stuff down as I remember it, so there is no particular order to this:Yeah, they are considered to be "natural" items since they are plucked into existence, unlike Pac who basically just makes them "appear" over his head.
Thank you.
Glad I was able to show you something new to improve your meta with Pac. My issue with using more normals against characters like Robin or Bowser Jr. Is really more match up specific. My experience with Robin caused me to be wary about approaches because of the tools Robin has to keep people out (Specifically Pac), and I really had no idea what to expect from Bowser Jr. Because I haven't even unlocked him yet LOL. But since you bring mention of abusing Pac's normals, which I think are good, I would be interested in hearing more about what makes them godlike. I know you can follow up the dash attack with ftilt and a couple of other moves, but I would like to know what your bnbs are after down throw.
Always willing to share tech for more tech One way to get around the weakness of the throw being slow, is to use the fire hydrant's water to "push" and advance you during the animation so you can grab the opponent, or get pushed to safety. I almost always prefer using the throw in conjunction with the hydrant for this reason.
Cheers!
Can you elaborate on his edge guard game?Really fast, great specials, good edge guarding with hydro pump, decent combo potential and good recovery. Only thing he struggles with is KO power, but his ability to pressure off stage kinda makes up for it.
Well, natural items are items that characters can spawn themselves. Wario's bike and diddy's banana also qualify. It's more about the fact that they spawn in their hand. If you drop the item and pick it up again, I'm pretty sure this effect disappears.
I think when people learn how to keep him airborne and off the stage he is going to end up around mid-tier.What's your opinion on Little Mac. He's my main at the moment and I'm digging his playstyle. However, once people "figure" out little mac do you guys think he's still viable?
The jet streams from his u-b have pushback akin to Mario's FLUDD. His offstage presence is also really good because he has good recovery and so can afford to take risks.Can you elaborate on his edge guard game?
Thanks for this. I love watching a good Peach and as always its important to study Rosalina. She is a very tricky character to footsie so watching how folks deal with her and Luma is something I'm trying to do more of. Good to know float gives me a bit safer low hop spacing for Peach vs Rosalina than most folks have. I love playing Peach in Project M. She's different in Smash 4 but still very good...I just got to get used to how much more she needs to veggie in this game. In Project M I was a lot more about float cancels and setting up some up air brella combos and baiting folks into her booty shot. In Smash 4 I'm a bit more low on the screen with how I play her.Y'all ain't ready for my Rosalina DAWG!
Has anyone been keeping up with the 3DS tournaments? First time stopping by the thread:
What is this in depth match up analysis??? THERE'S A ROSALINA PLAYER NAMED FROZEN!Thanks for this. I love watching a good Peach and as always its important to study Rosalina. She is a very tricky character to footsie so watching how folks deal with her and Luma is something I'm trying to do more of. Good to know float gives me a bit safer low hop spacing for Peach vs Rosalina than most folks have. I love playing Peach in Project M. She's different in Smash 4 but still very good...I just got to get used to how much more she needs to veggie in this game.
What character do you play?Thanks for this. I love watching a good Peach and as always its important to study Rosalina. She is a very tricky character to footsie so watching how folks deal with her and Luma is something I'm trying to do more of. Good to know float gives me a bit safer low hop spacing for Peach vs Rosalina than most folks have. I love playing Peach in Project M. She's different in Smash 4 but still very good...I just got to get used to how much more she needs to veggie in this game. In Project M I was a lot more about float cancels and setting up some up air brella combos and baiting folks into her booty shot. In Smash 4 I'm a bit more low on the screen with how I play her.
Ganondorf. I've mained him for nearly a decade. I also play Little Mac (as you could guess given my Ganondorf love) and I have a backpocket Megaman/Peach. I keep thinking REAL hard about co-maining Peach though since she is by far my main in Project M.What character do you play?
I use Rosalina and thought a couple today at the arcade (Knocking one out of the tournament) so I kind of know how to deal with her.
I know Megaman actually seems to do pretty decent against her.