Basic Stupidity
Warrior
So I was messing around with the best character in the game today and I came across something that I had never seen before. Either the supergirl community is really good at keeping secrets or not many of you may know this.
Supergirls icebreath pressure is pretty dumb and highly inconsistent against different characters.
So first things first what you need to understand is supergirls mb ice breath when fully held out is about 0 on block against a large amount of the cast when crouched. It is not -5 because of the spacing, the more the mb iceball travels the more time itll shave off of supergirls recovery basically making it more plus.
SO WHAT DOES THIS MEAN?
Well this means that against certain characters she is way more plus than against others because of the pushback.
Take a character like atro where he gets literally almost no pushback while blocking the icebreath overhead but is pushed back while blocking low.
If the atro player did not know about this more than likely he'll block low and she'll be about -1 on block or 0. If he did know and blocked overhead she'll be -5. There are many characters like atro but not all of them are so lucky.
Some characters do not have this privilege and some have it much worse than the majority of the cast. Several female characters who try to block overhead will be significantly pushed back giving supergirl crazy plus frames. If they block low they will give supergirl less plus frames but once again depending on the character it could make it worse. Others dont get any way of avoiding atleast the 0 to +1 on block mb iceball as both blocking high and low will let supergirl be 0 or better.
(Being generous showcasing supergirl vs supergirl, there are much worse cases of the issue in the game)
Overall, this is pretty dumb and there is no reason this should exist. Supergirl having plus pressure after any button press and string while still having the potential to fullcombo is something that seems to have existed for awhile just never seemed to be realized. I feel there should be something done about this.
Supergirls icebreath pressure is pretty dumb and highly inconsistent against different characters.
So first things first what you need to understand is supergirls mb ice breath when fully held out is about 0 on block against a large amount of the cast when crouched. It is not -5 because of the spacing, the more the mb iceball travels the more time itll shave off of supergirls recovery basically making it more plus.
SO WHAT DOES THIS MEAN?
Well this means that against certain characters she is way more plus than against others because of the pushback.
Take a character like atro where he gets literally almost no pushback while blocking the icebreath overhead but is pushed back while blocking low.
Some characters do not have this privilege and some have it much worse than the majority of the cast. Several female characters who try to block overhead will be significantly pushed back giving supergirl crazy plus frames. If they block low they will give supergirl less plus frames but once again depending on the character it could make it worse. Others dont get any way of avoiding atleast the 0 to +1 on block mb iceball as both blocking high and low will let supergirl be 0 or better.
Overall, this is pretty dumb and there is no reason this should exist. Supergirl having plus pressure after any button press and string while still having the potential to fullcombo is something that seems to have existed for awhile just never seemed to be realized. I feel there should be something done about this.
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