yes@Tom Brady since this game looks to be dependent on knockdown pressure, is the parry an effective move to use as a wakeup move?
and it makes sense to you that grandmaster should defend using a fullscreen clone while his opponent is outzoning him fullscreen?Im having a difficult time finding the usefulness of this variation. Can't grandmaster just defend better? Clone > parry? I donno how often id wanna spend a bar to make the aura worth it either.
Really, I feel like quite a few other characters are cut and dry regarding what variation to use when. But sub, I donno. Even with cryomancer.
...what?and it makes sense to you that grandmaster should defend using a fullscreen clone while his opponent is outzoning him fullscreen?
ice aura is the way to go against zoners, their projectiles will be doing zero chip damage to you, until you ex ice blast their projectiles, respect will be yours then....what?
not to mention you can ice shield them at full screen very easily.ice aura is the way to go against zoners, their projectiles will be doing zero chip damage to you, until you ex ice blast their projectiles, respect will be yours then.
also, clone is fine, but wont save u from the chip.
Does it negate special moves on wake up too??not to mention you can ice shield them at full screen very easily.
Best thing about this variation is the ability to negate wakeups.
Can Sub Zero ice parry or ex ice parry work on goro tele-stomp?Havent given these guides a FULL proof read so there will be some errors until I can edit it tomorrow.
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