Stryker was useless mostly when playing towers/invasion.
However, against human opponents online it's like he is a whole new character. He is definitely designed with messing with the human mind haha. He is great for it.
I do wish his grenades didn't blow up prematurely, or at least have a bigger splash area effect when they do. My far range nades always just end up blowing up right before my opponents face to no effect. Close ones similar result, the arcs aren't too different when they both just blow up prematurely.
They should do the gravity effect like in MK9 to make them useful, that they only blow up if they hit the opponent, or the ground, but not prematurely before going the length of the screen. Makes them useless to use when I think the intent is to deny an area. All other kameos projectiles go the full length except his, makes it nothing to fear.
They have other uses, but it feels like they're designed as area of denial specials with the lack of denying anything lol I just don't see any benefit I'm getting from blowing the nades early if they have no splash effect. That's kind of what happens when a grenade explodes out in the real world lol