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Southwest Championship June 25-26th $500 SSF4 AE, $500 MvC3, MK, Halo: Reach, SSBB San Antonio, TX

Alamo Gaming Presents:

The Southwest Championship

When: June 25-26th

Where: During Texas Comic Con at the San Antonio Event Center
8111 Meadow Leaf - http://maps.google.com/maps/place?q=8111 Meadow Leaf san antonio, tx &hl=en&ftid=0x865c5ca687a299df:0x67c3424093fbef7
San Antonio, TX 78227

Sponsor: Track Scan and their VIBRAS 5.1 CH Surround Sound Xbox 360 Gaming Headset - http://www.track-scan.com/2/High-Performance-Audio/VIBRAS-5.1-CH-Surround-Sound-Xbox-360-Gaming-Headset.html
Entry Fees and Prizes:
Venue Fee: Day pass $15
Passes can be purchased early at http://www.texascomiccon.com
om/tickets.htm
Entry Fee: $10 per game

SSF4 and MVC3 Payouts - 1st $350, 2nd $100, 3rd $50*
VIBRAS Headsets will be given to the 1st place winners of Halo Reach and Super Smash Bros Brawl!

***UCC Sanctioned Event - Earn Ranking points toward seeds at UCC Fall***

Mortal Kombat/Halo Reach
If less than 6 players - 1st 100%
If between 7 - 12 players - 1st 70% 2nd 30%
If more than 12 players - 1st 70% 2nd 20% 3rd 10%

*SSF4 and MVC3 can possibly have more than $500 pot depending on the number of entrants*

Games/Time:
Doors open at 10am
Marvel vs. Capcom 3 (Xbox 360) - June 25th 12pm
Super Street Fighter 4 AE(Xbox 360) - June 25th 12pm
Mortal Kombat (PS3) - June 25th 12pm
Halo Reach 4 vs 4 (Xbox 360) - June 26th 12pm
Super Smash Bros Brawl (Wii) - June 26th 12pm

Rules:

-All games will be Double Elimination
-Winner stays with same character, loser may change character and sides if so pleased*****
-All matches 2 of 3 games, Winner/Loser/Grand finals are all 3 of 5
-If the start button is hit or a malfunction with your equipment occurs, causing the game to pause or reset during a match within the first 5 secs, the match WILL be restarted. However if after that point then your opponent will have the opportunity to take the 1st win or reset the match, advantage or not.

Specific game rules:

Super Street Fighter 4 AE
- Default game settings
- 2/3 rounds, 2/3 games, Losers/Winners/Grand finals will be 3/5 games.
-Winner stays same character (may change ultra), loser may change character/ultra
(Any new rules pertaining to AE will be reviewed when its released)

Marvel vs. Capcom 3
- Default game settings
- 2/3 rounds, 2/3 games, Losers/Winners/Grand finals will be 3/5 games.
-Winner stays same characters and assists, loser may change characters/assists

Mortal Kombat
- Default game settings
- 2/3 rounds, 2/3 games, Losers/Winners/Grand finals will be 3/5 games.
- Players are encouraged to use the Hidden Cursor option to prevent counterpicking.
- KRATOS AND KRATOS' STAGE IS BANNED!
- NO GLITCHES!
- NO CODES ALLOWED! IF A CODE IS ACCIDENTALLY ENTERED, BOTH PLAYERS MUST RESTART THE MATCH IMMEDIATELY!
- NO USE OF CYRAX'S BOMB TRAP WITH THE ALTERNATE OUTFIT
- ANY USE OF GLITCHES WILL BE AN AUTOMATIC DQ FROM THE TOURNAMENT!

Halo Reach 4 vs 4
Game type - 4 vs 4 Slayer Pro (50 kills), Double Elimination
We will use the latest MLG gametype, each match will be best 2 out of 3
Grand Finals will be best out of 5 with team from the lower bracket needing to win two match to win

For Super Smash Bros Brawl, check out the official thread here -http://www.smashboards.com/showthread.php?t=303564
 
Love how street fighter and mk gets shit on by not getting headsets for 1st
SF and MVC3 have guaranteed $500 pot, how is that shitting on SF? Not just that, MK, SF and MVC3 will have plenty of people going. Sunday is a slow day and those guys wont have the big pot like Saturday will be. I tried to get more headsets but that's all they could give me.
 
Hey everyone, we updated the time for the Southwest Championship. All tournaments will being at 12pm and registration will open at 10am. If you're running late, let me know at 210-363-4800
 
Codes are hassle to deal with. Zombie code is a definite NO. We used it last night and those light effects don't show up. Nightwolf doesn't glow green at all.
 

Tw1sted

Noob
yea zombie code screws with the character models. thats why everyone should be using no blood (9-0-0). it doesn't effect gameplay in the slightest bit AND it speeds up the rematch process. i see no reason why this isn't the standard code used in all competitive matches.