Jay Rupp
Human Smoke or Riot
Let me preface this by saying that I understand frame data. I've played fighting games since I was a child (mostly SF and MK,) but I've never fully understood crouching attacks (D1, D4, etc) in NRS games. They can be canceled, but they can't combo (despite the frame data CLEARLY indicating that they should indeed combo). Instead, the opponent is somehow able to block while negative. How is this possible? Thanks in advance, mates.
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