Haven't really seen much in the way of stage discussion here and I kind of find it odd. Stages seem to play a significant role in this game and make some bad match ups better. Right now I do two stages mainly.
Metropolis rooftop
I use this against all acrobat and gadget characters because the flying drones are more or less terrible for them. Half the time people use them and end up getting blown up because they forget that it shoots a short range and doesn't throw it like watchtower. It gives me a significant advantage in bonus damage and since they're flying it helps against annoying zoning characters like deathstroke. Though he can snipe you if you're too obvious.
Hall of Justice
This is my for most power characters. It seems to really help the match against hawk girl and green lantern. Hawk girl can't fly around as easily for fear of flying roomba's and if lantern wants to zone he runs into the same issue.
secondary stage for gadget/acrobat characters is Atlantis. I find that a lot of th gadget/acrobat players like this stage because they think the valve will keep grundy out. Often I'll let them get to the corner then go in armor through the valve and then hit them with whatever combo and finish with health chain for good corner mixups and pressure.
Stages I avoid
I am not a fan of ferris aircraft. Grundy can't duck the turbine or if he can i'm having terrible luck with it so you have to armor in and its somewhat annoying. The rocket side comes out quick and its tougher to armor through it and there are a lot of little things on the stage that people can toss at you.
Looking for thoughts on other stages or possibly more character specific stage match ups.
Metropolis rooftop
I use this against all acrobat and gadget characters because the flying drones are more or less terrible for them. Half the time people use them and end up getting blown up because they forget that it shoots a short range and doesn't throw it like watchtower. It gives me a significant advantage in bonus damage and since they're flying it helps against annoying zoning characters like deathstroke. Though he can snipe you if you're too obvious.
Hall of Justice
This is my for most power characters. It seems to really help the match against hawk girl and green lantern. Hawk girl can't fly around as easily for fear of flying roomba's and if lantern wants to zone he runs into the same issue.
secondary stage for gadget/acrobat characters is Atlantis. I find that a lot of th gadget/acrobat players like this stage because they think the valve will keep grundy out. Often I'll let them get to the corner then go in armor through the valve and then hit them with whatever combo and finish with health chain for good corner mixups and pressure.
Stages I avoid
I am not a fan of ferris aircraft. Grundy can't duck the turbine or if he can i'm having terrible luck with it so you have to armor in and its somewhat annoying. The rocket side comes out quick and its tougher to armor through it and there are a lot of little things on the stage that people can toss at you.
Looking for thoughts on other stages or possibly more character specific stage match ups.