Yeah I've done some staggers into throws off this but after a few times they catch on. Still pretty good thoughMaybe doing s3 after phase will fuck will people's timing when trying to block? Like no one is going to poke after an invisible blocked hit so you get a chance to throw off their fuzzy timing if they're trying to (which seems hard but w/e) fuzzy the low/OH guess.
I don't use smoke but mixing staggers with straight up mix up works wonders for impostor.Yeah I've done some staggers into throws off this but after a few times they catch on. Still pretty good though
You get swag points, impossible to fuzzy mixup and you're still invisible if they block or after a combo. But most of all it's swaggy.Does the invisibility add anything though? I mean after a spear you still essentially have to block a mixup. If you delay your b3 you can make it incredibly hard to fuzzy anyways. Does the invisibility actually add anything at all? Besides looking cool?
Umm it was 25 + 37 percent off of a invisible mixup. Thats better then a xray lolI like the setup where you use 3 bars for like 35% after the hitconfirmable sbomb. You can have it easier by just using xray!
... reminds me of why I dropped Smoke!
Maybe you dont see it because its invisible but seriously its pretty straight forward. You get invisible 50 50'sI don't see the point in this at all...
Lol that was clever.Maybe you dont see it because its invisible but seriously its pretty straight forward. You get invisible 50 50's
He didn't even find it because this was talked about on like week 1. It's pointless to me and I preached why it was pointless. But it's their game so they can play it however they want I suppose...Invisible or not, they have to play the 50/50 game regardless. That's the only problem I have with this.
Regardless they are going to have to block correctly or they get hit, invisible or not.
I just don't see me using the bar for this.
Cool stuff that you found a way to use it mid combo but until I can get something out of it, I'm using my meter on ex phase.
Invisible or not, they have to play the 50/50 game regardless. That's the only problem I have with this.
Regardless they are going to have to block correctly or they get hit, invisible or not.
I just don't see me using the bar for this.
Cool stuff that you found a way to use it mid combo but until I can get something out of it, I'm using my meter on ex phase.
Im just trying to show HOW to use a tool he has. Not saying its something 100% to be used in your gamplan just that its there. And invisible 50 50s at the end of a match will send your opponent to panic mode more so then normal 50 50s. Just showing HOW you would use this tool he has, whether its viable or not.He didn't even find it because this was talked about on like week 1. It's pointless to me and I preached why it was pointless. But it's their game so they can play it however they want I suppose...
Thanksi actually tried things like this in matches and i can say that if used right it actually makes up for smokes lack of armor just simply because of how fast his low and OH starters are. I do recommend the 1 bar instead of wasting two bars of meter but i can agree this is a great use of the tool and i do thing is was great to be put on TYM.
They nerfed smoke just for the hell of it. I don't recall anyone saying he was "broke" hell he was the most balanced KP2 character IMO maybe even top 3 balanced mkx character in generalLol. Now invis adds extra scaling in the combo. Definitely not worth it now.