The range of possibility with Sindel is cosmic.
Mixups:
She had confusing leg kicks that went from low to overhead before but she may just have tons of one or the other and a special to mix. I'd be fine with gaped plus frames or staggers and maybe number of hit mix.
Hair attacks:
They could give her a special move that has massive range that's a high or low? She could have normals that include her hair adding range or just good range.
Scream:
Could be a restand, combo extender, frame trap or a popup.
Air fireball and projectiles:
She could be the best zoner of all with:
- Low fireball From ground
- tripple fireball from air hitting low or mid
- air fireball that instantly sends her into the air from ground throwing a mid that when amped does 3.
Footsie based Queen:
What if she has more range than scarlet with 13-16f mids that advance and what if she has meterless combos that keep the opponents grounded. Low profiling kicks that reach as far as Johnny?
Well Rounded:
This is what I want, good pokes, good mids 11-14f mids, very good range with mid starters that are 18f or less on startup maybe a low starter that has decent range. Solid projectiles maybe air mid projectile, a low fireball that's slower on startup 25f, a high projectiles that has her go low ducking highs like she spins to the ground shooting a projectile from heels hair or walks on all fours like a spider and shoots out a scream projectile.
Will she have Teleport?
Im hoping she isn't another Cetrion but more footsie based because I enjoy that style the most and having a teleport could be used for counter zoning instead oof gaining ground to zone.