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Tech Simple Wall-Throw Trap

Seapeople

This one's for you
Here's a really effective wall set up with Sub Zero that people may not be aware of. It's best used after a throw or any combo that you choose to end in a slide.

After any wall knockdown, Sub Zero can get a throw attempt. It can't be escaped by jumping, crouching, tech rolling, etc. The only ways to escape are with a wakeup attack, staying grounded or teching the throw. If the opponent stays grounded, Sub still gets a throw attempt or pressure once they stand up.
Midscreen this set up can be easily escaped with a tech roll or delayed tech roll.

Enjoy :)

 

ryublaze

Noob
I like it. More corner stuff for Sub-Zero. :) I've also seen Tom Brady waiting for the opponent to get up so he can do 2, 1, 2, Ice Clone but he does this if he sees the opponent stay grounded.