Probably the same as in MKX, some were fairly easy to perform like Sub Zero's head shatter or body shatter Brutalities. Some probably harder. Since there seem to be about 10 per character, I'd say they're going to do somewhat of the same mix in difficulty.I see. I sure hope the requirements won't be as difficult as they were in MKX.... I'd never pull off a brutality in an online battle.
Same as MKX most likely.So, how do they work in MK11? I've purposefully avoided watching them, but that also means I haven't quite understood how are they performed in this game.
I believe that is because the mechanic, did not change from MKX.Im surprised they haven't yet told us how to perform brutalities, anyway.
I see. I just hope they won't be difficult!I believe that is because the mechanic, did not change from MKX.
If it would like the transition from X-RAY to Fatal Blow, than we would be introduced to it.
Some Brutalities had crazy requirements - those can be a pain. Other than that, there is nothing to worry about.I see. I just hope they won't be difficult!
I remember I barely if ever pulled Brutalities in MKX, since I was more concerned about winning the fight than meeting the requirements. So I hope MKXI will make them a little more accessible.Some Brutalities had crazy requirements - those can be a pain. Other than that, there is nothing to worry about.
Good, good!I think I saw in some gameplay video that one of Kano's brutalities just requires you to hold a button during the animation of the killing move, no other requirements.
A lot in MKX were the same, not overly complicated. Hold/mash the final button of the special move, or hold a direction after the final hit, or use X move 5 times and win with X or Y move.one of Kano's brutalities just requires you to hold a button during the animation of the killing move, no other requirements.
Not only that. They add to the hype. I hope they keep some kind of during the match requirements. Brutalities don't influence gameplay so it's reasonable. Like fatalities. It's just fun and hype.A lot in MKX were the same, not overly complicated. Hold/mash the final button of the special move, or hold a direction after the final hit, or use X move 5 times and win with X or Y move.
Then there's some as mini fatalities, do B,F,B during last hit on X move.
There's probably some more as well, but on the whole most characters had at least one easy to do brutality, and one with an extra requirement/s.
I still think it's one of the best things they've added to the series. A big part of the fun was getting all the requirements or finishing with a particular move. Do you go for the easy rushdown combo or anti-air? Or do you try and finish with a combo/move that can lead to a brutality?