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Question - Impostor Shinnok imposter bug?

ciaran carrick

Lars a noob
Hello guys, I'm not versed in the ways of shinnok, but I do know a thing or 2 of MKX mechanics and this caught my eye as I dabbled with him


I get how NJP works in MKX, It seems like the game mistakes Shinnok traveling upwards at the point 1/2 is input

Again, no clue how much of a deal this is for Shinnok players just wanted to share.

P.s I didn't see an appropriate thread to place this so apologies in advanced.
 

SPY

Noob
I already seen that was reported, thanks to visualising it. IDK it's bug or was intended. Still not as big of a problem as wiffing 3[1]2 or f2[2]4.