HyperComboFinish
Noob
I found some corner shenanigans with shazams teleport in the lab and finally got around to making a video.
It seems after some strings the teleport will put you in front of the opponent instead of behind, this can be used to make an ambiguous albeit potentially unsafe mixup. After careful conditioning of your opponent to block the cross up, landing in front can lead to free big damage corner combos.
Heres more examples of the teleport bein weird:
It seems after some strings the teleport will put you in front of the opponent instead of behind, this can be used to make an ambiguous albeit potentially unsafe mixup. After careful conditioning of your opponent to block the cross up, landing in front can lead to free big damage corner combos.
Heres more examples of the teleport bein weird: