Somberness
Lights
How to understand this.
Execution
1 - 6
1,1 - 9
1,1,B+1 - 18
1,2 - 13
1,2,2 - 23
1,2,4 - 22
1,2,B+1 - 12
1,3 - 17
2 - 9
2,1 - 11
2,1,4 - 28
3 - 15
4 - 15
D+1 - 6
D+2 - 8
D+3 - 7
D+4 - 12
B+1 - 16
B+2 - 13
B+2,1 - 11
B+3 - 12
B+3,4 - 17
B+4 - 19
F+2 - 15
F+2,B+1 - 23
F+4 - 17
F+4,3 - 15
F+4,4 - 24
U+3 (start up) - 14
3 - 6
3,4 - 17
4 - 15
Throw - 10
Flame Burner - 18
Flame Burner (max range) - 24
Straight Missile - 20
Straight Missile (full screen) - 51
Teleport Uppercut - 29
Teleport Uppercut (air,minimum) - 16
Up Missile - 70 (against standing opponent, 33 start up)
Flame Thrower - 18
Flame Thrower (max range) - 29
Double Missile - 20
Double Missile (full screen) - 51
Metal Uppercut - 31
Metal Uppercut (air,minimum) - 17
Homing Missile - 81 (against standing opponent, 23 start up)
Homing Missile (full screen) - 107
Massive Missile - 23
Massive Missile (full screen) - 42
Block Advantage
1 - 0
1,1 - 0
1,1,B+1 - 0
1,2 - 0
1,2,2 - -9
1,2,4 - -10
1,2,B+1 - -3
1,3 - 0
2 - 0
2,1 - 0
2,1,4 - 0
3 - 0
4 - -6
D+1 - -15
D+2 - -3
D+3 - -8
D+4 - 0
B+1 - 0
B+2 - -10
B+2,1 - -4
B+3 - 0
B+3,4 - 0
B+4 - -2
F+2 - 0
F+2,B+1 - -31
F+4 - 0
F+4,3 - 0
F+4,4 - 0
U+3
3 - 0
3,4 - 0
4 - 0
Flame Burner - -18
Straight Missile - -12
Teleport Uppercut - -45
Up Missile - +44
Flame Thrower - -17
Double Missile - -5
Metal Uppercut - -6
Homing Missile (minimum) - +60
Massive Missile - -39
Hit Advantage
1 - 0
1,1 - +5
1,1,B+1 - +7
1,2 - +7
1,2,2 - +16
1,2,4 - +1
1,2,B+1 - +61, +49
1,3 - +2
2 - +15
2,1 - 0
2,1,4 - +44, +13
3 - +5
4 - +2
D+1 - -7
D+1 (vs crouch) - -9
D+2 - +29, +22
D+3 - +2
D+3 (vs crouch) - +9
D+4 - +11
D+4 (vs crouch) - +4
B+1 - +7
B+2 - +4
B+2,1 - +27, +30
B+3 - +4
B+3,4 - +46, +30
B+4 - +20, +17
F+2 - +6
F+2,B+1 - +18, +1
F+4 - +56, +39
F+4,3 - +35, +28
F+4,4 - +42, +31
U+3
3 - +4
3,4 - +46, +30
4 - +32, +27
Forward Throw - +8
Backward Throw - +11
Flame Burner - -1
Straight Missile - +26, +8
Teleport Uppercut - +59, +47
Up Missile - +56
Flame Thrower - -1
Double Missile - +26, +8
Metal Uppercut - +54, +43
Homing Missile - +74
Massive Missile - +7
Duration
1 - 22
1,1 - 36
1,1,B+1 - 65
1,2 - 40
1,2,2 - 83
1,2,4 - 83
1,2,B+1 - 66
1,3 - 52
2 - 28
2,1 - 41
2,1,4 - 73
3 - 36
4 - 48
D+1 - 27
D+2 - 49
D+3 - 21
D+4 - 34
B+1 - 39
B+2 - 43
B+2,1 - 63
B+3 - 38
B+3,4 - 57
B+4 - 48
F+2 - 35
F+2,B+1 - 65
F+4 - 41
F+4,3 - 55
F+4,4 - 67
U+3 - 14-33
3 - 32
3,4 - 51
4 - 36
Throw - 36
Flame Burner - 50
Straight Missile - 52
Teleport Uppercut - 62
Up Missile - 53
Flame Thrower - 103
Double Missile - 52
Metal Uppercut - 64
Homing Missile - 47
Massive Missile - 89
Cancel Advantage (block)
1 - +14
1,1 - +15
1,2 - +26
1,2,2 - +22
1,2,4 - +23
1,3 - +25
2 - +23
2,1 - +20
3 - +23
4 - +24
D+1 - 0
D+3 - +2
D+4 - +25
B+2 - +12
B+3 - +18
B+3,4 - +17 (+28 if teleport is used)
F+2 - +25
F+4 - +22
F+4,3 - +15 (+28 if teleport is used)
F+4,4 - +15 (+26 if teleport is used)
U+3
3 - +18
3,4 - +17 (+28 if teleport is used)
4 - +16 (+28 if teleport is used)
Cancel Advantage (hit)
1 - +20
1,1 - +18
1,2 - +23
1,2,2 - +47
1,2,4 - +34
1,3 - +30
2 - +30
2,1 - +37
3 - +28
4 - +32
D+1 - +8
D+1 (vs crouch) - +6
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +31
D+4 (vs crouch) - +24
B+2 - +34
B+3 - +21
B+3,4 - +58, +41 (+69, +52 if teleport is used)
F+2 - +24
F+4 - +75, +58
F+4,3 - +41, +34 (+54, +47 if teleport is used)
F+4,4 - +53, +42 (+64, +53 if teleport is used)
U+3
3 - +21
3,4 - +58, +41 (+69, +52 if teleport is used)
4 - +45, +41 (+57, +53 if teleport is used)
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+12, ~+11
Execution
1 - 6
1,1 - 9
1,1,B+1 - 18
1,2 - 13
1,2,2 - 23
1,2,4 - 22
1,2,B+1 - 12
1,3 - 17
2 - 9
2,1 - 11
2,1,4 - 28
3 - 15
4 - 15
D+1 - 6
D+2 - 8
D+3 - 7
D+4 - 12
B+1 - 16
B+2 - 13
B+2,1 - 11
B+3 - 12
B+3,4 - 17
B+4 - 19
F+2 - 15
F+2,B+1 - 23
F+4 - 17
F+4,3 - 15
F+4,4 - 24
U+3 (start up) - 14
3 - 6
3,4 - 17
4 - 15
Throw - 10
Flame Burner - 18
Flame Burner (max range) - 24
Straight Missile - 20
Straight Missile (full screen) - 51
Teleport Uppercut - 29
Teleport Uppercut (air,minimum) - 16
Up Missile - 70 (against standing opponent, 33 start up)
Flame Thrower - 18
Flame Thrower (max range) - 29
Double Missile - 20
Double Missile (full screen) - 51
Metal Uppercut - 31
Metal Uppercut (air,minimum) - 17
Homing Missile - 81 (against standing opponent, 23 start up)
Homing Missile (full screen) - 107
Massive Missile - 23
Massive Missile (full screen) - 42
Block Advantage
1 - 0
1,1 - 0
1,1,B+1 - 0
1,2 - 0
1,2,2 - -9
1,2,4 - -10
1,2,B+1 - -3
1,3 - 0
2 - 0
2,1 - 0
2,1,4 - 0
3 - 0
4 - -6
D+1 - -15
D+2 - -3
D+3 - -8
D+4 - 0
B+1 - 0
B+2 - -10
B+2,1 - -4
B+3 - 0
B+3,4 - 0
B+4 - -2
F+2 - 0
F+2,B+1 - -31
F+4 - 0
F+4,3 - 0
F+4,4 - 0
U+3
3 - 0
3,4 - 0
4 - 0
Flame Burner - -18
Straight Missile - -12
Teleport Uppercut - -45
Up Missile - +44
Flame Thrower - -17
Double Missile - -5
Metal Uppercut - -6
Homing Missile (minimum) - +60
Massive Missile - -39
Hit Advantage
1 - 0
1,1 - +5
1,1,B+1 - +7
1,2 - +7
1,2,2 - +16
1,2,4 - +1
1,2,B+1 - +61, +49
1,3 - +2
2 - +15
2,1 - 0
2,1,4 - +44, +13
3 - +5
4 - +2
D+1 - -7
D+1 (vs crouch) - -9
D+2 - +29, +22
D+3 - +2
D+3 (vs crouch) - +9
D+4 - +11
D+4 (vs crouch) - +4
B+1 - +7
B+2 - +4
B+2,1 - +27, +30
B+3 - +4
B+3,4 - +46, +30
B+4 - +20, +17
F+2 - +6
F+2,B+1 - +18, +1
F+4 - +56, +39
F+4,3 - +35, +28
F+4,4 - +42, +31
U+3
3 - +4
3,4 - +46, +30
4 - +32, +27
Forward Throw - +8
Backward Throw - +11
Flame Burner - -1
Straight Missile - +26, +8
Teleport Uppercut - +59, +47
Up Missile - +56
Flame Thrower - -1
Double Missile - +26, +8
Metal Uppercut - +54, +43
Homing Missile - +74
Massive Missile - +7
Duration
1 - 22
1,1 - 36
1,1,B+1 - 65
1,2 - 40
1,2,2 - 83
1,2,4 - 83
1,2,B+1 - 66
1,3 - 52
2 - 28
2,1 - 41
2,1,4 - 73
3 - 36
4 - 48
D+1 - 27
D+2 - 49
D+3 - 21
D+4 - 34
B+1 - 39
B+2 - 43
B+2,1 - 63
B+3 - 38
B+3,4 - 57
B+4 - 48
F+2 - 35
F+2,B+1 - 65
F+4 - 41
F+4,3 - 55
F+4,4 - 67
U+3 - 14-33
3 - 32
3,4 - 51
4 - 36
Throw - 36
Flame Burner - 50
Straight Missile - 52
Teleport Uppercut - 62
Up Missile - 53
Flame Thrower - 103
Double Missile - 52
Metal Uppercut - 64
Homing Missile - 47
Massive Missile - 89
Cancel Advantage (block)
1 - +14
1,1 - +15
1,2 - +26
1,2,2 - +22
1,2,4 - +23
1,3 - +25
2 - +23
2,1 - +20
3 - +23
4 - +24
D+1 - 0
D+3 - +2
D+4 - +25
B+2 - +12
B+3 - +18
B+3,4 - +17 (+28 if teleport is used)
F+2 - +25
F+4 - +22
F+4,3 - +15 (+28 if teleport is used)
F+4,4 - +15 (+26 if teleport is used)
U+3
3 - +18
3,4 - +17 (+28 if teleport is used)
4 - +16 (+28 if teleport is used)
Cancel Advantage (hit)
1 - +20
1,1 - +18
1,2 - +23
1,2,2 - +47
1,2,4 - +34
1,3 - +30
2 - +30
2,1 - +37
3 - +28
4 - +32
D+1 - +8
D+1 (vs crouch) - +6
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +31
D+4 (vs crouch) - +24
B+2 - +34
B+3 - +21
B+3,4 - +58, +41 (+69, +52 if teleport is used)
F+2 - +24
F+4 - +75, +58
F+4,3 - +41, +34 (+54, +47 if teleport is used)
F+4,4 - +53, +42 (+64, +53 if teleport is used)
U+3
3 - +21
3,4 - +58, +41 (+69, +52 if teleport is used)
4 - +45, +41 (+57, +53 if teleport is used)
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+12, ~+11