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Say your character comes back for MK X...what 3 styles and tools do they get?

shaowebb

Get your guns on. Sheriff is back.
We saw it with Scorpion and Sub-Zero...old cast coming back are getting new tricks. Not only that but everyone in MK X has 3 styles and each has its own share of tools to differentiate its playstyle and tricks from its counterparts.

There are some serious character specialists here from MK9 who really know what their character could use and many could use tools in various areas. With that in mind...name your character and how you see their 3 variations being loaded with tools.

We might as well get this circle jerk started with a bang so give it your all and see what sorts of ideas you can come up with for tools to make 3 really distinct and really awesome new evolutions of your faves from MK9!
 

Trini_Bwoi

Kombatant
Noob Saibot

1. Trap-zoning monster with shadows and portals.
2. Noob/Saibot rushdown tagteam (kind of like Noob/Smoke) with the Disabler. Ferra/Torr makes me hopeful for something like this.
3. Noob solo. Gives up Saibot for his own moves, his Deception Shurikens, a good teleport, Air throw, invisibility.
 

Vulcan Hades

Champion
ROBO-Stryker

Variation 1: "Defender" He uses two police batons for poking and has a riot shield on his back. This is a footsie based V. All his normals and strings have great range and high priority. He has minimal zoning tools but has counter zoning with roll toss and can deflect projectiles with riot shield or takes minimal chip.

Variation 2: "Robocop" This is his zoning V. He has a gun, a mid-range tazer and a drone for zoning. He also has air and low gun shots *gasp*.

Variation 3: "Terminator" He uses heavy artillery and explosives like an rpg, grenade launcher and C4 (would work similar to Cyrax's bombs). High damage and some mixups but less effective zoning.
 

IKizzLE

BloodHound
1) Sektor gets the ability to fly/glide
2) Sektor can extend his arms and legs, Sentinel MVC3 style
3) Sektor gets an armament package upgrade. Mini Gun, mines, etc....
 
Lianna (Liu Kang and Kitana's Daughter)
Martial Arts based- Dangerous Close Range Game and fights with Fans that creates fire and a parry move.

Zoning Based- A mix between Kitana fans that has fire around them and she throws a high. Low. And IAF.

Ancestor Based- She still fights with fans but on some strings Kitana shadow comes out and does an attack and same for Liu Kang. And she earns a Pretty Stance with armor on moves.
 

Johnny2d

Xbl: Johnny2Die
Skarlet:
Blood Goddess- In Blood Goddess, Skarlet gets the ability to use a cancelable blood ball. Canceling it creates an advantage similar to canceling her Ex daggers in Mk9. It still deals damage to her, and a heavy amount of chip to the opponent on block, but now it can be canceled in traps like her Ex Daggers in Mk9. This creates devastating rune trap like situations that bring the opponents health down fast even on block, but be careful because Skarlet's health will go down fast too. The Ex nature of the Blood Ball makes it faster, and more useful in zoning and anti zoning, but the cancelability gives her a crazy rushdown mechanic that brings everyone's life down lol.
Vampiric Bloodlust- Skarlet absorbs life for spilling her opponent's blood using her daggers and knives, including her throws and teleport. Ex teleport becomes the go to combo ender as she absorbs a lot of life from it.
Blood Mother- Skarlet controls blood spilled on the stage. You could say the blood does her bidding. Blood tentacles like her Mk9 fatality can come from puddles to grab the opponent (like swamp hands). Her slide gets a buff when sliding through it. Blood ball becomes very useful in that it creates more bloody traps on the stage after it's used.
 
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BRUTALITY

Banned
Shao Lin: Fast up close rush down style, hat takes longer to reappear to limit zoning, but Kung Lao has a 'roll' move to safely pass through fireballs. Spin must be meter burned to combo launch. Can also enhance divekick for combos/armor break.
Moves:
Spin (mb)
Hat Toss
Teleport
Divekick (mb)

Hat Fu: Uses the hat more like a weapon, moves a little slower but improved reach, and hat throw abilities for turtling, counter zoning. Defensive Kung Lao can combo from mb Hat Toss mid punish and mb Spin anti air in footsies game.
Moves:
Spin (mb)
Hat Toss (mb)
Teleport
Shaolin Roll Evade

Forbidden Art: A heavy setup and frame trap spacing style Kung Lao, but no Spin. Kinda similar to Gen from SF, Kung Lao uses an ancient technique which is in appearance quite unlike the other variations. Kung Lao gains some aerial attacks aside his divekick and more options out of teleport and and armoured MB tele.
Moves:
Hat Toss
Divekick (mb)
Teleport (mb)
Shaolin Parry (mb)
 

Ninj

Where art thou, MKX Skarlet?
Skarlet:
Blood Goddess- In Blood Goddess, Skarlet gets the ability to use a cancelable blood ball. Canceling it creates an advantage similar to canceling her Ex daggers in Mk9. It still deals damage to her, and a heavy amount of chip to the opponent on block, but now it can be canceled in traps like her Ex Daggers in Mk9. This creates devastating rune trap like situations that bring the opponents health down fast even on block, but be careful because Skarlet's health will go down fast too. The Ex nature of the Blood Ball makes it faster, and more useful in zoning and anti zoning, but the cancelability gives her a crazy rushdown mechanic that brings everyone's life down lol.
Vampiric Bloodlust- Skarlet absorbs life for spilling her opponent's blood using her daggers and knives, including her throws and teleport. Ex teleport becomes the go to combo ender as she absorbs a lot of life from it.
Blood Mother- Skarlet controls blood spilled on spilled on the stage. You could say the blood does her bidding. Blood tentacles like her Mk9 fatality can come from puddles to grab the opponent (like swamp hands). Her slide gets a buff when sliding through it. Blood ball becomes very useful in that it creates more bloody traps on the stage after it's used.
Yeah, I could get behind this more or less.
 

Danger317

Apprentice
Hotaru
V1: Zoning: lots of Lava type skills from the ground(shang tsung-esque), and nice anti-airs w/ his polearm.
V2: Rush down: Nice range, but also has quick pokes and higher dmg combos.
V3. ???
 

Johnny2d

Xbl: Johnny2Die
Omg I just pictured him using his tongue like WW's lasso launcher with the spin and everything!
Excuse me while I die happy
Reptile (troll styles)
Yoshi's Island: Reptile uses his tongue to lasso the opponent, then swallow them and poop them out in an egg, they burst out of the egg stunned and you can combo from the stun.
Father of the year: Reptile rolls eggs out that can be set off like cyrax bombs, when they explode a little reptile monster attacks the opponent and juggles them for cyrax like setups. If he chooses not to explode the egg a baby reptile is born that mooches off of reptile until it turns 18, at which point reptile forces it to go to college or get a job.
Specific reptile: Reptile has to be a snake, or chameleon, or something, but he has to make up his mind rather than just saying he's a whole biological class in the animal kingdom.
 
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Ray'sGoodLiquor

I don't care I'm not a competitive player anymore
Reptile:
Balls (zoning)
Elbow dash (getting in without stamina, "rush down" mode?)
Fuck you, armored everything (why not)
I think it would cooler if he had an armored grappler style that turned elbow dash into a movement tool instead of an attack. Maybe you could do it like Smoke Towards/Away where the startup animation is him fading invisible and charging, then he comes out of invsibility at the end of the dash. Maybe similar to Shazam as well.
 
Reptile (troll styles)
Yoshi's Island: Reptile uses his tongue to lasso the opponent, then swallow them and poop them out in an egg, they burst out of the egg stunned and you can combo from the stun.
Father of the year: Reptile rolls eggs out that can be set off like cyrax bombs, when they explode a little reptile monster attacks the opponent and juggles them for cyrax like setups. If he chooses not to explode the egg a baby reptile is born that mooches off of reptile until it turns 18, at which point reptile forces it to go to college or get a job.
Specific reptile: Reptile has to be a snake, or chameleon, or something, but he has to make up his mind rather than just saying he's a whole bilogical class in the animal kingdom.
Yoshis has to definitely be my favorite haha
 

Groove Heaven

Jobber-baron
Cyrax
1. Dream Stance - Net goes full-screen instead of only melee range, adds AA throw
2. Combat Mode - Adds buzzsaw and command grab
3. Human Cyrax - Safe teleport, slower bombs