having some problems with this. I just want to confirm my mistakes and make sure I have the correct fix.
Jump in attempts
When my opponent's jump in attempt is very close to me, it seems that RK is whiffing. Is there a 'dead zone' for this move where it will not hit jump ins if you use it too late? When they are in this range, should I be using a standing 2 instead for a juggle attempt, shoulder charge, uppercut, or am I forced to block, EX RK, EX SC? If I anticpate they might jump should I just use close range Telek. Blade?
Crossovers
I noticed I also have this problem on crossovers, even with EX RK (reversed inputs). I think the problem is I am using EX RK too early, and need to wait until just before they try to hit me. Is this correct?
Anyone else having this problem? Solutions?
Jump in attempts
When my opponent's jump in attempt is very close to me, it seems that RK is whiffing. Is there a 'dead zone' for this move where it will not hit jump ins if you use it too late? When they are in this range, should I be using a standing 2 instead for a juggle attempt, shoulder charge, uppercut, or am I forced to block, EX RK, EX SC? If I anticpate they might jump should I just use close range Telek. Blade?
Crossovers
I noticed I also have this problem on crossovers, even with EX RK (reversed inputs). I think the problem is I am using EX RK too early, and need to wait until just before they try to hit me. Is this correct?
Anyone else having this problem? Solutions?