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Riptor reveal trailer inbound! Plus LIMITED Holiday accessories for TJ Combo, Orchid, Sabrewolf

Linkuei82

Live by the sword, Die by the sword
Killer Instinct and Mortal Kombat borrowed heavily from each other. Killer Instinct was literally considered a Mortal Kombat clone.

you say "besides having finishing moves" but you need to recognize that it was a HUGE DEAL that both had finishing moves at the time. Finishing moves were crazy and new at the time, and it wasn't mere coincidence that both had them. No Mercies were inspired by fatalities, Brutalities were inspired by ultra combos, stage finishers, copious amounts of blood and gore, etc etc.

And Mortal Kombat is still a huge influence on Killer Instinct today. The first new Killer Instinct character introduced in 2013 was Sadira- who is heavily reminiscent of the Mortal Kombat art style (like, heavily- she looks like a straight-up MK character).

...and if you need further proof the games share the DNA of each other deep inside... the first new character introduced for MKX was ALSO a bug-lady.

I acknowledge the finishing that they borrow from each other 20 years ago. When midways helped published they game. But they are completely different now where I wouldn't even considered it a part of the MK culture.

There are tons of characters in FG that borrow or looks like someone else from other fighting games. Moves, looks, and story.

My point is they are two different identities from one another. I might have thought they were the same when I was playing KI on SNES or Gold on N64, but I can't see that now.

Plus why would't KI want to have their own culture and identity now without relying on getting support from MK culture?
 

trufenix

bye felicia
wow, now that's a trailer.

Edit: As to this preposterous debate, in what way is keeping KI stuff off the site productive to the community or the site? Every site should cover every game its users want to talk about.
 
Plus why would't KI want to have their own culture and identity now without relying on getting support from MK culture?
This isn't something they actively still do. I highly doubt the studios talked to each other when they developed Sadira and D'Vorah respectively. Like I said, it's in their DNA. It's passive, persistent influence just because their similar origins.

both MK and KI are some of the most accessible fighters on the market, opening up combos to new players. This comes from their similar roots. They attracted customers based on their flashyness rather than gameplay depth, and thus they attracted alot of casuals.

So the reason 2013 and 2009 KI and MK are accessible fighters today, are because they both had origins in selling their game using flashy brutality that appealed to people who weren't necessarily fighting game masters- but liked the style.

KI and MK had similar roots, and therefore built similar audiences, and that's what I mean by "in their DNA", they're born from similar circumstances, and while their combat systems grow apart, they still share and will continue to share commonalities with each other 20 years later because of how they each came into existence.

Killer Instinct has and will always be the sister franchise to Mortal Kombat, that's just how it is.
 

John Grizzly

The axe that clears the forest
I'm wondering what the hell that was all about at the end of that trailer...

"Bow before the herald of Gargos..."
 

Linkuei82

Live by the sword, Die by the sword
This isn't something they actively still do. I highly doubt the studios talked to each other when they developed Sadira and D'Vorah respectively. Like I said, it's in their DNA. It's passive, persistent influence just because their similar origins.

both MK and KI are some of the most accessible fighters on the market, opening up combos to new players. This comes from their similar roots. They attracted customers based on their flashyness rather than gameplay depth, and thus they attracted alot of casuals.

So the reason 2013 and 2009 KI and MK are accessible fighters today, are because they both had origins in selling their game using flashy brutality that appealed to people who weren't necessarily fighting game masters- but liked the style.

KI and MK had similar roots, and therefore built similar audiences, and that's what I mean by "in their DNA", they're born from similar circumstances, and while their combat systems grow apart, they still share and will continue to share commonalities with each other 20 years later because of how they each came into existence.

Killer Instinct has and will always be the sister franchise to Mortal Kombat, that's just how it is.

Every fighting came has the same DNA if we are talking about simple roots. Stating they are sister franchise you can say that about all fighting games.

And MK and KI aren't the only FG that makes their product accessible to consumers. All fighting games have combos that are open to players. Escpecially to the casuals market.

KI and MK aren’t the only Fighting games that attracted customer because of their flashy moves or combos. Lots of fighting games have that as well.


And I think it’s a put to say “KI and MK” are just accessible for “Non fighting gaming Master.” That’s not true at all. Yes some games have combos that required high level skills and practice, but that could be said to all fighting games. I think all “Fighting Game Masters” are in all types of games and are being played in all types of games. And to say “KI and MK” is just for players that aren’t that good (Which is it sounds like) is not true.


My point is every fighting game has a DNA of each other. If anything KI was considered a clone of MK 20 years ago that just died of. That’s how people saw KI. A dead clone. Now it was brought back to live with a new style and identity, why not embrace that? Why try to single it out to something it was a long time ago?


SF has its own culture, MK has its own culture, KI should have its own culture too. When someone wants to discuss or make a history of MK culture, I’m not going to see KI is a part of it too. Because we didn’t see that in the MK history videos in it.


And this is no way or form a knock on KI. I’m not saying it shouldn’t be a part of the news in TYM. I like to see other fighting games new on this site. I like seeing SF and KI. I’m saying calling it a part of MK culture is not true def in today’s times. And that shouldn’t be the excuse to have it on TYM. The reason it should be on here because the fans like the game and want it on TYM.
 

9.95

Champion
Ok, so now that I have a child, I'm finally interested in playing, LOL. We shall see if I have time now. Loving how Riptor looks...
 
And this is no way or form a knock on KI.
Is it? Because the fact that Mortal Kombat and Killer Instinct are historically tied with each other is not debatable. You can pick at details all you want, but they're coke and Pepsi. So yeah, I'm assuming you are coming from your console warrior perspective because you've already been vocal here about your distaste for the Xbox One as a system. You are on a Mortal Kombat site right now that has character sections for Killer Instinct characters. It's not like I can give you more proof, just scroll down on the forums section.
 

Linkuei82

Live by the sword, Die by the sword
Is it? Because the fact that Mortal Kombat and Killer Instinct are historically tied with each other is not debatable. You can pick at details all you want, but they're coke and Pepsi. So yeah, I'm assuming you are coming from your console warrior perspective because you've already been vocal here about your distaste for the Xbox One as a system. You are on a Mortal Kombat site right now that has character sections for Killer Instinct characters. It's not like I can give you more proof, just scroll down on the forums section.
What does me not liking how things went about Xbox reveal have anything to do with KI? I've always love KI and that never stop. Don't get confused here lets stop that talk right now.

The only historical tied they had was a 20 year agreement between Nintendo, Midway, and Rare and they borrowed finishing moves from MK and borrow characters from SF. YES. they didn't just copied MK. So is it considered a sister of SF too? NO nobody brings that up.

KI was considered a clone of not just MK but SF too.

The whole point i'm saying that it should have it's own identity and stop trying to state it should piggy back off MK still because you are coming up with a silly excuse to have KI news be posted on here. I love KI and always will. But I see it as it's own culture and identity now and I don't agree with your statement.
 

trufenix

bye felicia
Right, I understand that, but I'm wondering who it will be. I'm just hoping it's not a 3rd Jago. That would be super lazy. 3 Jagos in a game with 12 characters total so far would suck.
None of the remaining silhouettes look jago like. There is someone with a staff who is probably female based on the size, the tree golem, someone who looks about TJ built but is obviously wearing some sort of futuristic gloves, and Cinder. So either Cinder is the herald of Gargos, which would be a retarded rewrite, diminuitive staff girl has an evil booming voice, or we are about to find out who future gloves guy is. My money is on future gloves guy.

edit: I guess it could be the tree since its going to take someone intimidating to take Shadow Jago's place, but thats a pretty villainous voice to give a giant tree golem.
 

STORMS

Co-founder
Administrator
@STORMS When it comes to fighting game news I go to testyourmight.com first, then to shoryuken.com. If TYM had stories about all different fighting games I could skip shoryuken alltogether :D

But it would be much more work for you guys and also shoryuken attracts a lot of trolls in their comments compared to tym (I think the more varied games you discuss the more some people will hate on some of them because they are not to their taste).
Damn, I greatly appreciate that. Thank you! Much credit also goes to @RM GamerBlake and @CrimsonShadow as well.
 

John Grizzly

The axe that clears the forest
None of the remaining silhouettes look jago like. There is someone with a staff who is probably female based on the size, the tree golem, someone who looks about TJ built but is obviously wearing some sort of futuristic gloves, and Cinder. So either Cinder is the herald of Gargos, which would be a retarded rewrite, diminuitive staff girl has an evil booming voice, or we are about to find out who future gloves guy is. My money is on future gloves guy.

edit: I guess it could be the tree since its going to take someone intimidating to take Shadow Jago's place, but thats a pretty villainous voice to give a giant tree golem.
This one definitely has a Jago like pose and seems to have the same gauntlets. Max featured the resemblance in a video (although I can't find it currently)...

 

Deftonesrc

Electrical Engineering bitch!
This one definitely has a Jago like pose and seems to have the same gauntlets. Max featured the resemblance in a video (although I can't find it currently)...
Here is what I saw: Shadow jago was getting his ass beat by something either invisible or internal -> Once defeated, he falls to the ground and reverts to regular Jago -> Whatever "escaped" from shadow jago (the shadow part?) then said ". . . of gargos" -> conclusion: the new character is the "shadow" part of shadow jago.

The silhouettes kinda reflect that, but it doesn't seem to be a clone of Jago at all (hair, as an example is not there).

Should be cool =)