hey foxy. i dont know why, but i feel that you and glue mentioned the same exact situation....hopefully i understood it correctly and thats what both of u meant in some of your sentences lol.
really foxy? so as a result, you will block low strings due to fuzzy guarding? and that it wont make u block low every time?
but at the same time man reptile stoped string and paused one in between, u will Chew reptile up?
-so between the option is mentioned you can punish reptile from all of them?
-yet you can fuzzy guard
3,1~ slide or acid hand
cr+1 or standing 1 ~ invis, slide acid hand
3,2,1~ finisher (whether slide acid hand or invis)
1,2,2 ~ ...etc
1,2~ ....etc
cr+4~ ...etc
and finall f+2
whether they are chained after JIP, or footsies, or in close pressure? will....GL fuzzy guarding his options that EASY and goodluck in chewnig up his multiple options at pressure because "he's too slow" ....(didnt get the staggered part)
>< ..
Slide will be blocked low easily by simply holding down, and the acid hand can be seen coming a mile off, and d4 acid hand really should not work on anyone, this is why reptile has become less effective as of late, his "rundown" (for the lack of a better word) game is nothing to be afraid of anymore, the opponent has no reason to crouch block, not even once.
So if the opponent has no reason to block low, what is he really going to do without using his meter for :en dashes that only grab chip if it isn't scouted afterwards?
This is why I an jarred with reptile right now.
Reptiles Invis after certain strings may not even leave him nuteral, and his jabs are not of a fast enough frame to beat out the likes of, cage, Sonya, cyber, Sektor after the invisibility. Sso what are you going to do if you think the opponent scouts it, dash? After a block string...no way.
Reptile players might rape randomly online, but I think now, in mk competitively currently, he will struggle against good players.
So my personal thing with reptile against good players, is finishing combos with :en Spit, to push certain charters full screen to start his long distance game, (cage, sub, ermac, etc) which is easily his strength, or using :en Invisibility after combos to actually work a different aspect of play, mainly to bait (scorpion, kung, raiden, smoke, nightwolf etc) and grabbing reverse throws at any chance possible. Reptile players need to change up this old hat thing, or they will suffer massively.
It's my observation, take it or leave it folks.