No, I do 122 slow. It works fine.for the first bnb will it still work if you switch the speeds of the forceballs? will they have time to block a slow off the 122?
Just start doing the motion for the special before the normal move is finished. So do like 1 (Square) 2 (Triangle) 2(Triangle) and right when the second 2(Triangle) hits, start doing the input for Force ball ( Back Back Whichever punch you want)sorry if this is in the wrong part but I saw in the video you said a few times you can cancel mid move into a special? How does that work? This is literally my first fighting game and im learning the lingo and whatnot slowly lol.
You should be able to cancel the 3,2 straight into the slow forceball and if the 3,2 connects, the slow forceball is sure to. I've never seen this not occur.not sure if this is the right area to ask this but seems as good as any..
for 1,2,2,fast ball,3,2,slow ball ... im having alot of trouble landing the slow ball.. it always ends up with me punching them over my head.. any tips on the timing for this? ive only pulled it off once and can not do it again
thanks!
You can plink the fp/bp to have a better chance of getting it until you get the timing down. So what I did... After the elbow dash, I would hold up (That will make you jump at the first possible chance) then as soon as I see reptile leave the ground I "plinked" FP/BP. On a controller it is just sliding your thumb from the FP to BP.Im having trouble getting the NJ punch after the dash. I can jump but Im having trouble timing the punch. Any tips/suggestions?
Thanks in advance.
Thanks for the tip. Im going to give it a try in the lab.You can plink the fp/bp to have a better chance of getting it until you get the timing down. So what I did... After the elbow dash, I would hold up (That will make you jump at the first possible chance) then as soon as I see reptile leave the ground I "plinked" FP/BP. On a controller it is just sliding your thumb from the FP to BP.