Dude has got Rain/cyrax down. A ton of serious pressure, good damage, and some really nasty setups. Funnily enough, rain is one of the few characters who can combo into cyrax net (off whirlpool) and make use of it (get the full charge fireball for the whirlpool mixup)Heeygeorge on twitch… he’s starting to figure out some whirlpool shenanigans.
/Facepalmthis match vs Sindel was disgusting.
Hate projectile wars and it reminded me of the most irritating matches I had online in MK11 days.
SPAM SPAM SPAM. High projectile, low projectile, high projectile, repeat - kind of, yea what's the point of even using hands in a fighting game?
Abusing it is something that bothers me in fighting games and they should introduce some sort of energy limit just as they had the ammo limit for Erron Black in MK11
It's called zoning, bruh, and this has been around ever since the inception of fighting games, much like rushdown. Isn't TYM supposed to be THE place for high level competitive MK discussion/play?this match vs Sindel was disgusting.
Hate projectile wars and it reminded me of the most irritating matches I had online in MK11 days.
SPAM SPAM SPAM. High projectile, low projectile, high projectile, repeat - kind of, yea what's the point of even using hands in a fighting game?
Abusing it is something that bothers me in fighting games and they should introduce some sort of energy limit just as they had the ammo limit for Erron Black in MK11
Michaelangelo so is the only Rain player in my opinion thus far that is worth taking note of. Very few if any gimmicks, not trying to focus on nonsense, not using a cameo for combo extension (for the most part). Solid ground game, portal for plus frames, meter build and mid screen confluence beam threat to deny the space, sareena is whatever, but having access to a quick projectile with a fast recharge time, meter burn assist to threaten whirlpool (sometimes, but depending on placement and timing, jumping out of it works, which FK did a hand full of times).