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General/Other - Takeda Quick Analysis of Takeda Gameplay from MKX Kombat Kast Ep. 6

Invincibeast

Stay Free

Thought I would make this so that anyone wanting to see something specific from Takeda could find the time stamp on the list below and then click the appropriate spot in the video without having to weed through extra footage.
Takeda seems to have tons of tools, and I tried to catch everything from specials to normals and strings.
This is just meant to provide a quick view with some descriptions.


Universal Moves:

· Bladed Whips

o Long reaching whips

o On many of his normals, not sure whether a special with them is universal/outside of Lasher variation

· Torpedo Kick

o launches Takeda through the air in a corkscrew, coming down in a (possible Overhead???) kick to the opponent. Distance can be controlled. Can be done on the ground or in the air.

o Maybe useful for dodging projectiles and getting in

· Ground Shuriken

o Shuriken thrown down from a standing position at 45 degrees

o Hits LOW

o MB puts 3 on the screen, able to hold as long as you want and detonate

· Fists of Fury

o Combo filler, EX grants pop up

o (looks to maybe have a flash of armor on startup, might just be MB signal)

· XRAY

o Done in the Air

o Jump range

o 33%




Stream Observations and Time markers:

20:41 – Bladed Whips – pertain to many of his normals, they have very long reach

21:07 – low kick string, combo starter

21:18 – Torpedo Kick

21:37 – Ground Shuriken

22:09 – Fists of Fury, EX launches

22:52 – Ground Whip/Spear

22:54 – Jumping Whip/Spear

23:43 – Teleport

24:00 – MB Teleport

24:06 – Air Teleport

25:47 – Lasher D1

25:55 - Whips of Fury

26:00 – Low Scoop

26:07 – Anti-air Whip

26:34 – Fast advancing low poke, D3?

28:07 – X-RAY

29:26 – String with Plasma Swords, looks to end in a low/trip

29:30 – String, launches

29:33 – String, looks to have 2nd hit be overhead, kicks away after string

29:40 – Sword Beam, projectile

29:57 – Projectile Reflect

30:10 – Dropping The Sword

31:27 - Fatality




Shirai Ryu

· Visual indicator – Ninja Mask

· Ground Whip/Spear

o Works like Scorpion’s

o MB grants pop up

· Jumping Whip/Spear

o Shot down at 45 degrees

o MB grants pop up

o Switches screen position

· Teleport

o Lowers Takeda’s hitbox in crouching position

o CANCELLABLE

o MB grants pop up

· Air Teleport

o Fast

o Quick recovery on Whif

o MB switches sides twice, OVERHEAD


Lasher

· Visual Indicator – Lightning Charged Whips

· D1 – Insane range, hits midscreen

· Fists of Fury => Whips of Fury

o Much more range

o MB grants pop up

· Low Scoop

o Trips opponent ( is it a low?)

o MB Launches opponent

· Anti-Air Whip

o Tons of range in front and behind Takeda

o Quick

o MB ends in a “Splat”


Ronin

· Visual Indicator – Cylinders on his forearms

· Changes his normal/strings

· Sword Beam

o Projectile

· Reflect

o Reflects Projectiles

· Drop The Sword

o Able to choose distance, near, medium, far

o Can Resummon sword

o MB launches

o Able to cancel into during strings

o Loses Ground Shuriken Universal ability



@Juggs
@Evil Eddy Wang
@SaltShaker
@karaokelove
 
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RoboCop

The future of law enforcement.
Administrator
Premium Supporter
Damn... no love for my thread :( GGS Tym
It's nice having all of this general info collected in one spot, but really all of this is discussed in more depth in the other forums. I think that's the only reason members are passing over this thread.

You've also posted the entire stream, rather than just the Takeda section, which can be found here:
 

Eddy Wang

Skarlet scientist
I've recently learned if you pass the 15 minutes mark, TYM will probably skip the video, i don't blame them, it would be much easier to access if you didn't upload the whole stream which is an entire hour long, and i hardly have internet for that.

I will watch later and give my feedback i promise.
 

SaltShaker

In Zoning We Trust
Nice breakdown and organization in the thread.

Looking at it listed out in this way, he really does seem to have some amazing tools. Also I don't know how I didn't catch this before, but they said his whip normal is an overhead. A combo starting OH normal at that range is deadly.

Just thinking of the conditioning with Lasher's mid screen low poke and the full combos from an OH whip. :D

He's looking good, really good. Can't wait to practice all his dirt.
 

Invincibeast

Stay Free
Nice breakdown and organization in the thread.

Looking at it listed out in this way, he really does seem to have some amazing tools. Also I don't know how I didn't catch this before, but they said his whip normal is an overhead. A combo starting OH normal at that range is deadly.

Just thinking of the conditioning with Lasher's mid screen low poke and the full combos from an OH whip. :D

He's looking good, really good. Can't wait to practice all his dirt.
Yeah the overhead long range normal is an insane tool to have. Gotta see that frame data though lol.
He looks stronger and stronger the closer we get to April 14th