A universal punish to bane charge is to absorb his hit of armor while he's charging at you with a mb b3 and then release the b3 once you absorb charge and hit him for a full combo.
Also what character do you play? I'm sure you have more punishes
To add that, be sure to not use MB B3 or F3 to counter his charge if he has LvL 3 trait active, because he has armor breaking properties on many (all?) of his specials when that's active.
To add that, be sure to not use MB B3 or F3 to counter his charge if he has LvL 3 trait active, because he has armor breaking properties on many (all?) of his specials when that's active.
Right, also important to note and if you're a projectile character you can neutral jump over charge and buffer into a fireball when you land the fireball will punish bane in his recovery
To add that, be sure to not use MB B3 or F3 to counter his charge if he has LvL 3 trait active, because he has armor breaking properties on many (all?) of his specials when that's active.
The Charge is easy enough to deal with but the Juggernaut rush ability is different, I've yet to find something tht consistently beats it. Sometimes i can grab him out of it other times i cnt, you can neutral jump it but he turns around and does tht wake up uppercut tht has armor. Sometimes he charges and it doesnt even grab me when im crouching other times it grabs me when im crouching lol. It has weird properties. How do you guys deal with it?