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PS Vita combo changes

There have been a few threads that pointed out specific combo changes that aren't in the console version, so I apologize ahead of time. The thing is, I'm trying to practice combos listed in the non vita forums and not getting about half of them and I want to be sure it's not just lack of skill on my part.

I.e. cage's 21f2 d 22. It knocks the character I'm juggling way too far to do the 22 after the dash.

And it's not like I'm messing up the dash because I can still do other combos that involve dashes like Jax's ground pound d 1 d1 d1 d1 etc.

So like, just asking around if there are any combos that were changed not just in damage scaling, but the spacing, etc.