G4S Claude VonStroke
@MK_ClaudeVS on twitter
You have to actually own the game to play online. I can't get games in
Apparently slide is unblockable online, and d1d1d1d1 is a frame trap
Personally I think my opponents just suck and complain too damn much, but uh... that's none of my business...
It's different if you play online very often. I don't, I rarely ever do. Whenever I play offline I block it 8/10 times, online I get hit 8/10 times, even when I swear I'm blocking.It's not unblockable online. I consistently block it in Doomsday mirrors (or against characters that have Earth Shake-esque setups like Joker). Just ask @Immortal Kombat.
If a Doomsday player can consistently block their own move, other people should level up and do it as well. If the connection is shitty, then that's excusable. But in a good connection, it's not.
Alright I'm hella tired of playing people and all they want to do is abuse shit that only works online.
Lets make a compilation of strats that only work online so people can get called out for trying to scrub people out with online tactics.
GL B13
WutSome of these things might be MU specific:
- Green Latern's B13.
obviously backdashing it.Wut
Do you mean as far as, dashing out of it? Because that string still gets plenty of work done offline. See: Orochi and more recently Gross
Any string that starts with a 9-frame hitbox-lowering advancing low with a character-length range and phantom hitbox, can't compeltely be written off as an "Online Only Tactic" as long as whoever is using it has decent spacing and footsies.
b1->b13 will put you right back in the same situation, online or offline.obviously backdashing it.
Doing it at the beginning of a match is a terrible idea. How many times have we seen Chris G getting hit by b12 xx rockets over and over again? Just because it's used smartly or because someone doesn't know the MU doesn't it's unpunishable. Even if it's painfully obvious it's coming, it's virtually impossible to punish online.Wut
Do you mean as far as, dashing out of it? Because that string still gets plenty of work done offline. See: Orochi and more recently Gross
Any string that starts with a 9-frame hitbox-lowering advancing low with a character-length range and phantom hitbox, can't compeltely be written off as an "Online Only Tactic" as long as whoever is using it has decent spacing and footsies.
Doing it at the beginning of a match doesn't even work online, though, against a skilled opponent.Doing it at the beginning of a match is a terrible idea. How many times have we seen Chris G getting hit by b12 xx rockets over and over again? Just because it's used smartly or because someone doesn't know the MU doesn't it's unpunishable. Even if it's painfully obvious it's coming, it's virtually impossible to punish online.
It shouldn't. Yet it does. Because it's online.Doing it at the beginning of a match doesn't even work online, though, against a skilled opponent.
This is one point I definitely have to agree with @Eldriken on. I play GL, and when I play mirrors I don't get hit with most of the supposedly unblockable/unpunishable BS online. So if I can defend against it, anyone should be able to.
i dont care, what im saying is that i cant backdash it online when i know its coming.b1->b13 will put you right back in the same situation, online or offline.
Sorry for the other dayAll slow overheads and lows turning into true 50/50's. Not being able to block f3 (the slow ones) on reaction is insane. Not to mention footsies don't really exist online.
We can't control what happens online dude, no need to apologize. It's not the players fault shit like this works online, it's the bad netcode. No matter who is playing shit is going to happen..
Sorry for the other day
Fucking stupid ass Zod eye laser and trait grab is not a fucking 50/50! Add 10 frames of input lag and it is...