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popping off and show boating in this community

what do you think right now for the community?


  • Total voters
    60

pumpkincream

superman reset specialist
how do you all think this community should be on a competitive level? do you think it should be more like the call of duty community where almost all the top players and pros hate each other and shit talk and pop off on one another constantly? or do you think it should be more like the starcraft community where everyone is buddy buddy with respect and there is not much shit talk?

as a stream monster, i think the NRS community should start becoming more like the call of duty pros. it would be great to see players constantly bashing each other on commentary or forums and then popping off and getting in each others faces in pool matches. it would be a viewers dream and would heighten my and many others entertainment level and experience. maybe start a little wwe story line telling kind of interview project where players get on to bash and call out every thing about another player. we listen to both sides and then they fight each other in pools or top 16.

i think all of this if done right would attract way more attention and draw in more players for our scene like marvel once had back in the golden age. having players start throwing chairs or smash their controllers into tiny pieces would be big ups too.
 

TopTierHarley

Kytinn King
To an extent there is shit talk, and rivalries but we don't need to constantly be down each others throats like some shitty soap opera. A pop off should be rare and only come out at the appropriate moment. Just look at Theo at SCR, he could have popped off for finally beating his tourney master but the internal relief he showed spoke louder than words. Shit talking though is fun and players usually understand why they got popped off on anyway. All I'm gonna say that if I make it out of pools at UFGT I'm popping off on every stream available whether it's Injustice or not.
 

Cabronium

Stream monster: Qperg.
it's a competitive scene. Why would there be less shit talk. The best example i can give is basketball because that's what i do competitively. In basketball, rather it is games or practice there is shit talk. Even the NBA has a lot of shit talk. Why does being professional mean no trash talk, it is all apart of the fun and being competitive.
 

pumpkincream

superman reset specialist
it's a competitive scene. Why would there be less shit talk. The best example i can give is basketball because that's what i do competitively. In basketball, rather it is games or practice there is shit talk. Even the NBA has a lot of shit talk. Why does being professional mean no trash talk, it is all apart of the fun and being competitive.
i agree with you there 110% i go to fellow rugby practice a lot and let me tell you, there is never a dull moment with no trash talk or animosity. it's great


if you don't like the heat then do be in a competitive environment
 
E

Eldriken

Guest
Popping off and showboating are awesome. Drama feeds into them to a degree. But when it turns into childish, high school-esque shit, that's when it needs to stop.

Fuel the fire with popping off, showboating and NECESSARY drama and you've got the perfect blend of hype generation. If you factor in unnecessary drama...well, refer to the current drama thread (the SaltFace winning his local thread) and you will see what I mean.
 

Captain Oxygen

The end of one combo is the beginning of another
I'd generally only pop-off if someone deserves it for trashin' me dawg, or if I won a tournament.
To which at this point no one really deserves a pop-off from me, everyone likes me :)
If I won a big tournament I'd just up an be all like "I'm the best hold that yea! I R Winner!"

As a spectator though it's awesome to see drama and stuff, New Leaf is lame.
 
E

Eldriken

Guest
I'd generally only pop-off if someone deserves it for trashin' me dawg, or if I won a tournament.
To which at this point no one really deserves a pop-off from me, everyone likes me :)
If I won a big tournament I'd just up an be all like "I'm the best hold that yea! I R Winner!"

As a spectator though it's awesome to see drama and stuff, New Leaf is lame.
When you win a big tournament, you should MB Hook Charge into the crowd. Off the platform and all if you're on one.
 
1) Popping-off: I can understand excitement that can sometimes get out of control, but act like you've been there before
2) Shit talk: talk is cheap
3) Drama: why is there some weird need to create this artificially? It happens because there's upsets, surprises, and disappointment. The matches themselves are what's exciting. I don't need to see players calling each other d-bags to get hyped.

Whenever someone on my high school football team got a penalty for a personal foul, because they couldn't keep their mouth shut or couldn't help but get rough with another player after the whistle, our conversation would usually go something like this.

"You lost us yards"

"Yeah, but they was talking shit, and I was amped up"

"I don't care. Those are OUR yards you lost. Before talking shit, ask permission from your 10 other teammates. Ask them if it's ok for you to throw away the yards they worked to gain just so you can express your feelings"
 

Skkra

PSN: Skkra
I'M ABOUT TO DROP SOME TRUTH BOMBS.

You can't just start yelling and getting in people's faces and think that that creates hype. It doesn't. And here's a little secret: it will NOT attract a crowd, or build up our scene. It'll just look like grown men acting like children. "So, Skkra, what DOES create excitement?" Why, I'm glad you asked! CHARACTER INVESTMENT AND RELATABLE HUMAN DRAMA. That. Is. It.

If you're an outsider, and you see a bunch of guys popping off... it's just a bunch of guys jumping around. It only matters if you're already invested in their storyline. The Smash Brothers documentary was an incredible feat because, starting with a only very slight interest on my part, I became emotionally invested in the characters. In order to get more people interested in this scene, we need to create an outlet for outsiders/viewers to get to understand the players. Once you have begun to care about a players story, everything changes.

After Justin Wong beat Chris G at Evo this past year, he was flying all over the stage. OK, sure, anyone would be excited about a big win. But that's not what was so exciting. It's the old-school king against the new favorite. A juggernaut using the best team in the game against the original champ who won't switch off Storm simply because he truly loves the character. And when things looked absolutely hopeless, Justin dug down and came all the way back. If you just watch that set, OK, it's exciting. But if you've been following all year - seeing Chris G basically dominate all year long, seeing Justin grinding so hard with his mediocre team - that win becomes epic, because you are emotionally invested in Justin's journey, and because you relate to his struggle with struggles in your own life.

That emotional connection and resonance is what makes watching any competitive endeavor so exciting. That is what we as a fighting game community need to create with viewers in order to present a compelling viewing experience that they give a damn about. So the question is not "do we need more pop-offs?" It's "how do we establish this connection with observers?"
 
E

Eldriken

Guest
I'M ABOUT TO DROP SOME TRUTH BOMBS.

You can't just start yelling and getting in people's faces and think that that creates hype. It doesn't. And here's a little secret: it will NOT attract a crowd, or build up our scene. It'll just look like grown men acting like children. "So, Skkra, what DOES create excitement?" Why, I'm glad you asked! CHARACTER INVESTMENT AND RELATABLE HUMAN DRAMA. That. Is. It.

If you're an outsider, and you see a bunch of guys popping off... it's just a bunch of guys jumping around. It only matters if you're already invested in their storyline. The Smash Brothers documentary was an incredible feat because, starting with a only very slight interest on my part, I became emotionally invested in the characters. In order to get more people interested in this scene, we need to create an outlet for outsiders/viewers to get to understand the players. Once you have begun to care about a players story, everything changes.

After Justin Wong beat Chris G at Evo this past year, he was flying all over the stage. OK, sure, anyone would be excited about a big win. But that's not what was so exciting. It's the old-school king against the new favorite. A juggernaut using the best team in the game against the original champ who won't switch off Storm simply because he truly loves the character. And when things looked absolutely hopeless, Justin dug down and came all the way back. If you just watch that set, OK, it's exciting. But if you've been following all year - seeing Chris G basically dominate all year long, seeing Justin grinding so hard with his mediocre team - that win becomes epic, because you are emotionally invested in Justin's journey, and because you relate to his struggle with struggles in your own life.

That emotional connection and resonance is what makes watching any competitive endeavor so exciting. That is what we as a fighting game community need to create with viewers in order to present a compelling viewing experience that they give a damn about. So the question is not "do we need more pop-offs?" It's "how do we establish this connection with observers?"
I have received the truth.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
I'M ABOUT TO DROP SOME TRUTH BOMBS.

You can't just start yelling and getting in people's faces and think that that creates hype. It doesn't. And here's a little secret: it will NOT attract a crowd, or build up our scene. It'll just look like grown men acting like children. "So, Skkra, what DOES create excitement?" Why, I'm glad you asked! CHARACTER INVESTMENT AND RELATABLE HUMAN DRAMA. That. Is. It.

If you're an outsider, and you see a bunch of guys popping off... it's just a bunch of guys jumping around. It only matters if you're already invested in their storyline. The Smash Brothers documentary was an incredible feat because, starting with a only very slight interest on my part, I became emotionally invested in the characters. In order to get more people interested in this scene, we need to create an outlet for outsiders/viewers to get to understand the players. Once you have begun to care about a players story, everything changes.

After Justin Wong beat Chris G at Evo this past year, he was flying all over the stage. OK, sure, anyone would be excited about a big win. But that's not what was so exciting. It's the old-school king against the new favorite. A juggernaut using the best team in the game against the original champ who won't switch off Storm simply because he truly loves the character. And when things looked absolutely hopeless, Justin dug down and came all the way back. If you just watch that set, OK, it's exciting. But if you've been following all year - seeing Chris G basically dominate all year long, seeing Justin grinding so hard with his mediocre team - that win becomes epic, because you are emotionally invested in Justin's journey, and because you relate to his struggle with struggles in your own life.

That emotional connection and resonance is what makes watching any competitive endeavor so exciting. That is what we as a fighting game community need to create with viewers in order to present a compelling viewing experience that they give a damn about. So the question is not "do we need more pop-offs?" It's "how do we establish this connection with observers?"
Storylines behind the games are key I agree
 

TheSpore

Nurgle Chaos God of Death and Disease
I'M ABOUT TO DROP SOME TRUTH BOMBS.

You can't just start yelling and getting in people's faces and think that that creates hype. It doesn't. And here's a little secret: it will NOT attract a crowd, or build up our scene. It'll just look like grown men acting like children. "So, Skkra, what DOES create excitement?" Why, I'm glad you asked! CHARACTER INVESTMENT AND RELATABLE HUMAN DRAMA. That. Is. It.

If you're an outsider, and you see a bunch of guys popping off... it's just a bunch of guys jumping around. It only matters if you're already invested in their storyline. The Smash Brothers documentary was an incredible feat because, starting with a only very slight interest on my part, I became emotionally invested in the characters. In order to get more people interested in this scene, we need to create an outlet for outsiders/viewers to get to understand the players. Once you have begun to care about a players story, everything changes.

After Justin Wong beat Chris G at Evo this past year, he was flying all over the stage. OK, sure, anyone would be excited about a big win. But that's not what was so exciting. It's the old-school king against the new favorite. A juggernaut using the best team in the game against the original champ who won't switch off Storm simply because he truly loves the character. And when things looked absolutely hopeless, Justin dug down and came all the way back. If you just watch that set, OK, it's exciting. But if you've been following all year - seeing Chris G basically dominate all year long, seeing Justin grinding so hard with his mediocre team - that win becomes epic, because you are emotionally invested in Justin's journey, and because you relate to his struggle with struggles in your own life.

That emotional connection and resonance is what makes watching any competitive endeavor so exciting. That is what we as a fighting game community need to create with viewers in order to present a compelling viewing experience that they give a damn about. So the question is not "do we need more pop-offs?" It's "how do we establish this connection with observers?"
You my friend have gotten exactly why so many love their favorite sports team...Finally someone understands why!!!
 

Crathen

Death is my business
People need to learn how separate FGC discussions / "drama" from personal stuff , if i say someone isn't playing Doomsday at full potential i'll let him know that especially if statements about it being the character and not the player are proclamed , however this doesn't mean i hate the guy as a human and i could be chilling w him drinking beer.

What most people refer a to "drama" on TYM is in game beef , but some people mistake that for an attack to the guy behind the player. And if the guy as a player can't deal w that --> tough titties

I've been spectator of way more real drama in offline tournaments and it's way worse than anything anyone in TYM wrote off.

I'm NOT saying the drama should be brought to personal level because that's simply stupid , hype and storylines are coming out naturally in and off TYM , let it be like it was and please no PEGI 16 mods deleting stuff.