Wam-Zlay
Reptile / Noob
they didn´t change it, but it´s not that hard. You can activate dd3 after every combobf2 is hard because you need to have funk active unless they changed it.
they didn´t change it, but it´s not that hard. You can activate dd3 after every combobf2 is hard because you need to have funk active unless they changed it.
That's simple. The hard part is either landing a raw exbf2, unwise, or opening them up and landing an exbf2 in a standing combo. As far as I know exbf2 doesn't recapture, most brutals don't trigger unless your opponent has both feet on the ground, and a lot of Reptiles combos launch his opponent. All while not getting poked out of funk.they didn´t change it, but it´s not that hard. You can activate dd3 after every combo
very interestingIn the new update you can do a combo into MB throw, the restand, and do a combo into a brutality from there. l
Sure you can do it if they don't block or duck after the re stand I don't think any character can continue the combo after a meter burn throw. If you wan't to do the backthrow brutality you can combo using B121 RC B121 11 back breaker, after you have resurrected in unstoppable. I don't think the requirements are that hard and if you did the come back with unstoppable you should always go for this brutality.very interesting
do we know how big the window is you have time to input a move?
i wonder if throw MB into exbf3 from jason will work
probably not on a 27frame move
i main jason just because he is my murderer since my childhood
finally someone said itJohnny Cage A-List Brutality. That is all...
You are so wrong.In my humble opinion the only character whose brutality requirements need to be changed is Goro's Stomp..
Seriously who the phuck attempts to block Goro's Stomp? Ever?? No literally any saneraio it makes no sense to ever block when he goes up, people dash, they mash specials, they jump, they armor, they could even panic & just press buttons end up taking the hit- but No One, NO ONE No one ever blocks when he goes into the air. Idc how unpredictable you do it, idc at what point during a frame trap or block string or as a complete random move, anytime Goro goes into the air, they'll do anything but block...
Or buff Ex Stomp & make it unreasonably faster lol
are you saying kung lao's throw brutality is boring?No making brutalities easy is boring. Look what happened to fatalities, they made the window where you can do it WAY too long and easy fatalities, and now fatalities aren't hype at all, in fact, they are FUCKING BORING, keep brutalities hard, reward people for going after the insane requirements to actually get them. If they were easy they would be boring. Hell the ones that are easy are boring. Why? 99% of the fun of a brutality is the challenge and the pay off is amazing, if you take away that challenge then it becomes "meh"
good pointsNo making brutalities easy is boring. Look what happened to fatalities, they made the window where you can do it WAY too long and easy fatalities, and now fatalities aren't hype at all, in fact, they are FUCKING BORING, keep brutalities hard, reward people for going after the insane requirements to actually get them. If they were easy they would be boring. Hell the ones that are easy are boring. Why? 99% of the fun of a brutality is the challenge and the pay off is amazing, if you take away that challenge then it becomes "meh"
Is that so? Did you learn about obsessions during your avatar? Or your topic?To be obsessed in this manner you must not be well. Seek help.
you are not understanding.Sure you can do it if they don't block or duck after the re stand I don't think any character can continue the combo after a meter burn throw. If you wan't to do the backthrow brutality you can combo using B121 RC B121 11 back breaker, after you have resurrected in unstoppable. I don't think the requirements are that hard and if you did the come back with unstoppable you should always go for this brutality.
Currently MB throw leaves you at +25 i believe, though they may adjust the advantage even further during post match brutality time.very interesting
do we know how big the window is you have time to input a move?
i wonder if throw MB into exbf3 from jason will work
probably not on a 27frame move
you are not understanding.
if you MB throw at the end of the match, you can follow up after the mb throw and do another combo, into a brutal if you would like. This only works at the end of a match, under normal circumstances they are able to duck or block, but after the game is over and its brutality time you are able to mb throw and follow that up. in theory you could spend all 3 bars doing a combo into MB throw over and over just to troll , but i havent tried doing that.
All that this change does is make it easier to do certain brutalities that have annoying requirements, such as reptiles tongue attack brutal. Its a high that hits for like 2-3% and you have to do it to a standing opponent for it to work. Now youll be able to do some full combo at the end ofthe match into mb throw into the b1 tongue attack brutal.
Currently MB throw leaves you at +25 i believe, though they may adjust the advantage even further during post match brutality time.
so for Jasons EXBF3 you wouldnt be able to do MB throw into raw EX BF3, but you could do MB throw into like 11~EXBF3, essentially any string that will cancel into and combo off of it works fine. so then you can do your b112 or f42 combos in slasher into MB throw then string~brutal.
Like i said, you get to do a full combo after the MB throw. there is no window before finish him, finish him is still gonna happen if you drop your combo after the MB throw or you take too long to hit them, 25 frames. it is in the beta, however most of the brutalities are locked in the beta, but you can still try it even if the brutals in the beta dont really need it.Ooohhh Niceeeee really? so you can restand them to do brutal that requires a standing opponent. How long can you move before it says finish him and you can no longer brutal? Only the +25 frames? I gotta try this. Is this in the beta or already in the game?
I'll agree that brutalities shouldn't be easy to do. You should have to work to do them. However I do think they should feel smooth in execution. I shouldn't be forced to go out of my way for a brutal. I should just have to alter my gameplan a little bit more. For example all of Takeda's feel natural to pull off. Liu Kang's parry brutal is cool because it means you've made the read, you've earned this brutal.No making brutalities easy is boring. Look what happened to fatalities, they made the window where you can do it WAY too long and easy fatalities, and now fatalities aren't hype at all, in fact, they are FUCKING BORING, keep brutalities hard, reward people for going after the insane requirements to actually get them. If they were easy they would be boring. Hell the ones that are easy are boring. Why? 99% of the fun of a brutality is the challenge and the pay off is amazing, if you take away that challenge then it becomes "meh"
We actually have quite a big local scene here in germanyi play mkx since release here and there almost only practice mode xD (bec (no local scene ... or only casuals sucks ...)