Cooljaxx
Mkx is the name , Mix is the game
So lately I have been re going over what I know about frame data. Which this being my first Fg it was kinda hard first learning it but recalling is a lot easier. So I was thinking what is the frame data of pain and gain cancels on block? So in order to test how Frame savvy I am, I'm figuring out the cancel frame data on pain and gain cancels ( Correct if any are wrong )
S4 Pain n gain : I would say roughly plus 13 or 14 on block. I say this because s4 pain and gain run cancel jails into d4 (13 f startup)
F2 pain n gain : I would say plus 15 or 16 on block. The f2 pain and gain cancel easily jails into f3 and f2 (15 f startup)
S2 Pain n gain: I would say plus 2 or 3 at Max. Regular s2 is negative 8 on block which is punishable to Laos 7f spin ( 6f reversal) but after the pain and gain makes it safe.
B12 pain and gain : I'm not very sure with this one. It's defiantly plus but it doesn't jail into the 6f d1 when Ferra isn't on your back. I would have it for a range of plus 2-4 at max.
B121 pain and gain: I give it about a plus 2. Or even plus 1.
2f4 pain and gain cancel : now this one confused me to peices. It jails into d1 which is 6 frames and is regularly - 5 on block . Maybe plus 11? But then there's the blockstun so I'm not very sure.
This is the data I've collected so far. Tell me if it's wrong or right and I'm open to criticism.
@bdogg0100 @Kamikaze_Highlander @XxDark_ @oaoo94 @Doombawkz @Rolling_Toaster @Ferra torr mains
Edit; now that I'm,looking at b3 which is negative 9 on block, jails after the pain and gain into d1. And is made safe to reptiles ex slide. Possibly plus 15?
S4 Pain n gain : I would say roughly plus 13 or 14 on block. I say this because s4 pain and gain run cancel jails into d4 (13 f startup)
F2 pain n gain : I would say plus 15 or 16 on block. The f2 pain and gain cancel easily jails into f3 and f2 (15 f startup)
S2 Pain n gain: I would say plus 2 or 3 at Max. Regular s2 is negative 8 on block which is punishable to Laos 7f spin ( 6f reversal) but after the pain and gain makes it safe.
B12 pain and gain : I'm not very sure with this one. It's defiantly plus but it doesn't jail into the 6f d1 when Ferra isn't on your back. I would have it for a range of plus 2-4 at max.
B121 pain and gain: I give it about a plus 2. Or even plus 1.
2f4 pain and gain cancel : now this one confused me to peices. It jails into d1 which is 6 frames and is regularly - 5 on block . Maybe plus 11? But then there's the blockstun so I'm not very sure.
This is the data I've collected so far. Tell me if it's wrong or right and I'm open to criticism.
@bdogg0100 @Kamikaze_Highlander @XxDark_ @oaoo94 @Doombawkz @Rolling_Toaster @Ferra torr mains
Edit; now that I'm,looking at b3 which is negative 9 on block, jails after the pain and gain into d1. And is made safe to reptiles ex slide. Possibly plus 15?
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