Decay
King of the Bill
Here's a cool little bit of tech I created using the chandelier in the asylum. The thing that is strange about it is that normally when you jump attack an opponent and then immediately smash them with the chandelier, it usually just flattens them on the ground with a hard knockdown. But I realized that if you jump past the opponent and cross them up in mid-air, when you use the interactable, it gives you an animation as if they were caught if the outter splash damage of the explosion, even though they are directly under it. Usually when this animation is triggered, you aren't at a frame advantage and even if you were, you'd be too far to capitalize off it, but since the animation is triggered in the wrong context, you have enough frames to either go for a command throw, or mix the opponent up with a b12 or b2u1 combo. It's pretty swag, and you'll notice that the last set-up has only 1 point of combo clash, and the rest is all unclashable and can be viable. Hope you like it.
@Yoaksssss
@Captain Oxygen
@JustPressingButtons
@DarthArma
@RM GamerBlake
@Chaosphere
Follow me on twitch: Twitch.tv/decayingart
@Yoaksssss
@Captain Oxygen
@JustPressingButtons
@DarthArma
@RM GamerBlake
@Chaosphere
Follow me on twitch: Twitch.tv/decayingart