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Strategy - Sub-Zero Options That Beat Breaker?

RM Ree

Shiba Tamer
As I understand it, opponents can't break hits from throws or projectiles. This could apply to a number of SZ's specials. I'm not near the battle station so I can't test for myself, but I have these 3 ideas.

- Would ice ball/ ex ice blast work to close out a match?

- Would frost bomb work or can you break it? It has an AOE type effect where you're not actually touching so... maybe?

- For clone options, is the shatter/ clone toss (close) portion of the combo breakable? Could be a great way to close out a match despite opponents meter since shatter's burst damage is so heavy.

As a side note, iirc a CPU opponent broke my ice ball (post freeze) when I threw it point blank because yolo. I don't know how breaking is coded exactly, but I assume there's a proximity component tied to it? Maybe I don't remember correctly, idk. if anyone does play around with this before I do, let me know what you find!