What's new

Nightwolf Meter Building Data

Aidan

The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 112 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Axe Swing you build the initial 3.725% of meter, but if it hits a blocking opponent then you add 8.996% which results in 12.722% of meter build.
This applies to all characters so Freddy Krueger or Noob Saibot for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.
Now for Nightwolf's data:
Shoulder
Whiffed or Hit Shoulder - 5.989%, takes 16.69 for 1 bar
Blocked Shoulder - 14.985%, takes 6.67 for 1 bar
Blocked EX Shoulder - 17.992%, takes 5.55 for 1 bar
Lightning
Whiffed or Hit Lightning - 5.989%, takes 16.69 for 1 bar
Arrow Shot
Whiffed or Hit Arrow Shot - 3.725%, takes 26.83 for 1 bar
Blocked Arrow Shot - 12.722%, takes 7.86 for 1 bar
Blocked EX Arrow Shot - 8.996%, 17.992%, or 26.988% depending on how many arrows are blocked. Takes 11.11, 5.55, or 3.7 for 1 bar depending on how many arrows hit.
Reflect
Reflect - 3.725%, takes 26.83 for 1 bar​
Axe Swing
Whiffed or Hit Axe Swing - 3.725%, takes 26.83 for 1 bar
Blocked Axe Swing - 12.722%, takes 7.86 for 1 bar
Blocked EX Axe Swing - 17.992%, takes 5.55 for 1 bar
Choke
Whiffed or Hit Choke - 5.989%, takes 16.69 for 1 bar
Blocked Choke - 14.985%, takes 6.67 for 1 bar
Blocked EX Choke - 8.996%, takes 11.11 for 1 bar
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
112 - 26.988%, takes 3.7 for 1 bar
1221 - 35.984%, takes 2.77 for 1 bar
b111 - 44.981%, takes 2.22 for 1 bar
114 - 26.988%, takes 3.7 for 1 bar
234 - 26.988%, takes 3.7 for 1 bar
b221 - 26.988%, takes 3.7 for 1 bar
f312 - 26.988%, takes 3.7 for 1 bar
f3b4 - 17.992%, takes 5.55 for 1 bar​
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 10.52%, takes 9.5 for 1 bar​
3 - 18.958%, takes 5.27 for 1 bar
4- 18.958%, takes 5.27 for 1 bar​
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 14.708%, takes 6.8 for 1 bar
b2 - 14.708%, takes 6.8 for 1 bar
f2 - 18.958%, takes 5.27 for 1 bar
f3 - 10.52%, takes 9.5 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar

Kombo Attacks
11 - 12.312%, takes 8.12 for 1 bar
112 - 26.437%, takes 3.78 for 1 bar
12 - 16.291%, takes 6.13 for 1 bar
122 - 22.104%, takes 4.52 for 1 bar
1221 - 35.208%, takes 2.84 for 1 bar
b111- 30.729%, takes 3.25 for 1 bar
114 - 30.291%, takes 3.3 for 1 bar
23 - 16.52%, takes 6.05 for 1 bar
234 - 33.604%, takes 2.97 for 1 bar
b22 - 20.729%, takes 4.82 for 1 bar
b221 - 38.729%, takes 2.58 for 1 bar
f31 - 12.312%, takes 8.12 for 1 bar
f312 - 37.604%, takes 2.65 for 1 bar
f3b4 - 24.52%, takes 4.07 for 1 bar

Specials(Corner implies touching)
Shoulder - 18.958%, takes 5.27 for 1 bar
:exShoulder - 26.812%, takes 3.72 for 1 bar
:exShoulder (Corner) - 16.812%, takes 5.94 for 1 bar
Lightning - 16.812%, takes 5.94 for 1 bar
:exLightning - 16.812%, takes 5.94 for 1 bar
Arrow Shot - 12.625%, takes 7.92 for 1 bar
:exArrow Shot (one arrow) - 10.52%, takes 9.5 for 1 bar
:exArrow Shot (two arrows) - 21.062%, takes 4.74 for 1 bar
:exArrow Shot (three arrows) - 31.562%, takes 3.16 for 1 bar
Axr Swing - 10.52%, takes 9.5 for 1 bar
:exAxe Swing - 20.416%, takes 4.89 for 1 bar
Choke - 25.25%, takes 3.96 for 1 bar
:exChoke - 34.375%, takes 2.9 for 1 bar

:x-Ray
Ancestors Call - 73.166%, takes 1.36 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.