BoromiRofGeo
Kombatant
how do i punish sub zero/ice clone with ermac, while being cornered ?
exactly, in the hands of a skilled player. your opponent will feel like they are locked up. on the other hand, there is some situations where it become a little unbreakable..... cough: KabalThe only purpose it serves is to make the match up against him easier on the opponent. The only thing the patch did was make it so people didn't have to study the match-up as hard as they had to. I still find it hilarious how people use complaints like "But you gotta use meter to get out of his pressure!" Isn't that the point of specializing in a variation? If you make his dirt free to get out of your pretty much handing them the game, then yet again that's just what they want.
Please tell me you're not comparing GM SZ to MK9 Kabal...exactly, in the hands of a skilled player. your opponent will feel like they are locked up. on the other hand, there is some situations where it become a little unbreakable..... cough: Kabal
im having a veryhard time with SZ after patch,example :1
i feel Mileena tele kick, scorpion tele...(lets not get into Inferno spam tactics), quan chi sky drop, all have the option to punish your defensive read into ice clone.
i used to pop IC when i knew it was safe and now, for example: Mileena TELE KICKS goes over IC and makes the clone Disappear weather im blocked or hit.
basically it just feels like a punish to use IC in certain situations.. to me it wasnt that big of a deal to get rid of clone pre patch... projectile into skydrop.
i hope they change him back.. cuz i love grandmaster, it reminds me of mk9 sub.
otherwise i like unbreakable for the zero chip damage turtle game
in no way am i comparing any mkx charachter to kabal cyrax or even jax/sonya off mk9.... was just saying we are wat the very start of the nerf/buff/balance waves, and who knows what to come... they have done thier best to balance. been removing resets and all, even removed continuous chip strings like kabals nomad dash cancel chip string. b ut at one point in mk9 they must have said: f it all and let it ride. cuz 110% combo resets and up, and even novice players could pull 70% resets with cyrax on MK9.Please tell me you're not comparing GM SZ to MK9 Kabal...
Anyways I still don't know if the klone cooldown is reset if you block an attack, can someone on PS4 test this out and see if you can instantly do a klone after blocking an attack while already having a klone out?
it makes some people happy, and i like to uplift peopleWhy do people write in colorful text
i replied to this exact question on the GM guide thread, i play sub zero and i am trying to main dvorah for a while as well, and yes she will pretty much not even care about the clone, if you lock her down in the corner she can pretty much D3 to keep you at bay or even force you to block and get rid of your clone, mid screen she has plenty of tools to deal with sub zero and she is a lot safer and more mix up heavy then him.. so yes DVorah is not a great match upSo now that Clone goes away on block, that mean D'vorah just ran all over us.
when you block any attack the clone goes away.So the clone goes away when you press block or when you are hit while blocking?
I hope I'm reading this right, because if I am this will help with these options at least. With the first one, her db1 has a huge startup so if she's letting you press buttons, keep doing it so she's too scared to throw it out. You can also hit her out of it if you hit her early enough. So to be safe(as in, in case you hit her too late and it comes out anyway) when you see it or expect it, hit her with something that ends in a hard knockdown or just sweep, since she likely won't be able to combo off her db1 after a hard knockdown. Throw iceballs to make her think twice about tossing it out full screen.1. she can do bug puddle, and catch you blocking or if you throw a move she will actually blow you up and get a free combo.
3. she can do F2,2 if the clone is not complitly in her face and on block she can cancel and get enouth room to get out or mix you up in a way that you have to take it ( if you get hit by bug puddle after the cancel+mixup , she will be 1000000 on plus "exageration OFC" but enouth so, that she can do whatever she wants with you and SZ will most likely have to burn meter to get out)
5. She can spend meter and do the EX spikes or whatever they are called, cant remember sorry. this move for the most part is not safe but im pretty sure there aint a good way to punish hit due to the range clone puts you, and where the spikes hit on the very tip pushing you back....
hmm, no, you pretty much nailed where you can "dissable" her, but heres the kicker, when she uses her db1, she can do it off of the 21 string, that leaves her very safe, safe enouth to let the db1 rip and catch you trying to get out, this will lead to a combo, if you actually manage to get this read you can armor out sure. What i mean to say is that its extremely fatigating to fight her, ill put it like this. Mostly cause a good Dvorah will try as best as she/he can to condition you into not wanting to press a lot of buttons in between cancels, mostly because Bug Canceling/Gun Canceling "Erron Black" Fireball Canceling "Scorpion" are all safe on block. so even if you poke out she will be safe.I hope I'm reading this right, because if I am this will help with these options at least. With the first one, her db1 has a huge startup so if she's letting you press buttons, keep doing it so she's too scared to throw it out. You can also hit her out of it if you hit her early enough. So to be safe(as in, in case you hit her too late and it comes out anyway) when you see it or expect it, hit her with something that ends in a hard knockdown or just sweep, since she likely won't be able to combo off her db1 after a hard knockdown. Throw iceballs to make her think twice about tossing it out full screen.
For the third one, if you mean she's running at you after you block f22 wc, you can punish it no matter how fast the run in canceled. If you don't punish there, 212 has a gap in it from 21 to 2. If you don't punish there, after she does 212 xx db1 you can punish that, or if you react too slowly you can still jump over her and the db1 so you get to go on the offensive.
For the 5th one, njp beats her ex db4 every time. You can also backdash/walk back and there's a good chance it'll only hit you once or twice for weak damage, so you get a whiff punish there.
I hope that helps. Let me know if I messed up and need to clarify anything.
Yeah I get that she's probably one of the most frustrating characters to fight, especially as nerfed gm sub... must be brutal.hmm, no, you pretty much nailed where you can "dissable" her, but heres the kicker, when she uses her db1, she can do it off of the 21 string, that leaves her very safe, safe enouth to let the db1 rip and catch you trying to get out, this will lead to a combo, if you actually manage to get this read you can armor out sure. What i mean to say is that its extremely fatigating to fight her, ill put it like this. Mostly cause a good Dvorah will try as best as she/he can to condition you into not wanting to press a lot of buttons in between cancels, mostly because Bug Canceling/Gun Canceling "Erron Black" Fireball Canceling "Scorpion" are all safe on block. so even if you poke out she will be safe.
The rest is very accurate sir, those are real options against her, the only one thats a true iffy decision is this. Like i said on the previous post its quite problematic to deal with her full screen with Iceballs because lets say you both are tossing the projectile game right, both fireballs ( Iceball and Bug Puddle) have decent start up, so both of you will trade. Heres why this is a bad option, she will get frozen but will take no dmg, you will take dmg from the bugs and be lifted just long enouth that if you start running just a few frames to late you will not get to her in time. I mean i will leave it up to how fast anyone can be getting to her, specially full screen. but doesnt seem like a good option considering you just got hit with some dmg, and the only thing you can do is close the gap a bit...