Kindred
Let Be Be Finale Of Seem
So I was wondering what combo of abilities you all have tested and which one is the most optimal variation.
I'm a WSL main and love the mobility and anti-zoning abilities this variation offers. At the same time it's pressure is clearly lacking. LQ is arguably best of the tourney variations (especially due to its pressure) so I was thinking of combining both.
Kustom 1 (Dragon Fire, Dragon teleport, Parry)
I'm a WSL main and love the mobility and anti-zoning abilities this variation offers. At the same time it's pressure is clearly lacking. LQ is arguably best of the tourney variations (especially due to its pressure) so I was thinking of combining both.
Kustom 1 (Dragon Fire, Dragon teleport, Parry)
- Zoning out this custom is hard because of the teleport
- I get a boost of damage as well as having the opponent start blocking or do empty jumps in reaction to a potential teleport.
- The addition of the parry not only grants an incredible KB but also a strong counter to interrupts